[Mesa-dev] [PATCH 2/4] radeon: Remove dead radeon_wrap_texture().
Eric Anholt
eric at anholt.net
Fri May 10 23:37:28 PDT 2013
I should have killed this in my previous cleanup.
---
src/mesa/drivers/dri/radeon/radeon_fbo.c | 30 ------------------------------
1 file changed, 30 deletions(-)
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index e546a6b..c43f527 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -782,36 +782,6 @@ radeon_update_wrapper(struct gl_context *ctx, struct radeon_renderbuffer *rrb,
return GL_TRUE;
}
-
-static struct radeon_renderbuffer *
-radeon_wrap_texture(struct gl_context * ctx, struct gl_texture_image *texImage)
-{
- const GLuint name = ~0; /* not significant, but distinct for debugging */
- struct radeon_renderbuffer *rrb;
-
- /* make an radeon_renderbuffer to wrap the texture image */
- rrb = CALLOC_STRUCT(radeon_renderbuffer);
-
- radeon_print(RADEON_TEXTURE, RADEON_TRACE,
- "%s(%p, rrb %p, texImage %p) \n",
- __func__, ctx, rrb, texImage);
-
- if (!rrb) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture");
- return NULL;
- }
-
- _mesa_init_renderbuffer(&rrb->base.Base, name);
- rrb->base.Base.ClassID = RADEON_RB_CLASS;
-
- if (!radeon_update_wrapper(ctx, rrb, texImage)) {
- free(rrb);
- return NULL;
- }
-
- return rrb;
-
-}
static void
radeon_render_texture(struct gl_context * ctx,
struct gl_framebuffer *fb,
--
1.8.3.rc0
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