[Mesa-dev] [PATCH 1/4] mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
Kenneth Graunke
kenneth at whitecape.org
Tue May 14 11:44:38 PDT 2013
On 05/10/2013 11:37 PM, Eric Anholt wrote:
> This is the opportunity that radeon and intel drivers rely on for flushing
> render targets that may get reused as textures. Before EGL, that only
> happened for GL_TEXTURE attachments.
>
> Fixes piglits:
> KHR_gl_renderbuffer_image/renderbuffer-texture
> OES_EGL_image/renderbuffer-texture
>
> NOTE: This is a candidate for the 9.1 branch.
I do like this better than your last patch. I'm glad to see this bug
fixed for radeon and nouveau, and the refactoring is nice as well.
For the series:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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