[Mesa-dev] [PATCH] r600g: fixup for MSAA texture support checking
Niels Ole Salscheider
niels_ole at salscheider-online.de
Wed May 15 15:09:23 PDT 2013
Signed-off-by: Niels Ole Salscheider <niels_ole at salscheider-online.de>
---
src/gallium/drivers/r600/r600_shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 4e5af70..4d74db0 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -305,7 +305,7 @@ int r600_compute_shader_create(struct pipe_context * ctx,
shader_ctx.bc = bytecode;
r600_bytecode_init(shader_ctx.bc, r600_ctx->chip_class, r600_ctx->family,
- r600_ctx->screen->msaa_texture_support);
+ r600_ctx->screen->has_compressed_msaa_texturing);
shader_ctx.bc->type = TGSI_PROCESSOR_COMPUTE;
shader_ctx.bc->isa = r600_ctx->isa;
r600_llvm_compile(mod, r600_ctx->family,
--
1.8.2.3
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