[Mesa-dev] [PATCH 0/5] Gen7 Layered Color Renderbuffer support
Jordan Justen
jordan.l.justen at intel.com
Fri May 17 19:11:34 PDT 2013
git://people.freedesktop.org/~jljusten/mesa
ivb-layered-color-renderbuffer-v1
This series updates gen7 to allow layered color
render buffers. With these changes we can support
the AMD_vertex_shader_layer extension for color
renderbuffers.
Once depth is also supported, then we can
actually enable the AMD_vertex_shader_layer extension.
Layered rendering is also required for geometry
shader support.
Jordan Justen (5):
intel: print image depth in debug message
intel_fbo: set gl_renderbuffer Depth field
intel: add layered parameter to update_renderbuffer_surface
mesa/texformat: add _mesa_tex_target_is_array function
i965 gen7: add support for layered color renderbuffers
src/mesa/drivers/dri/i965/brw_defines.h | 2 +
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 6 +-
src/mesa/drivers/dri/i965/gen7_clip_state.c | 3 +-
src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 62 +++++++++++++++------
src/mesa/drivers/dri/intel/intel_context.h | 1 +
src/mesa/drivers/dri/intel/intel_fbo.c | 13 +++--
src/mesa/main/texformat.c | 13 +++++
src/mesa/main/texformat.h | 2 +
8 files changed, 78 insertions(+), 24 deletions(-)
--
1.7.10.4
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