[Mesa-dev] [PATCH 5/5] i965 gen7: add support for layered color renderbuffers
Chia-I Wu
olvaffe at gmail.com
Mon May 20 20:13:26 PDT 2013
On Tue, May 21, 2013 at 5:08 AM, Paul Berry <stereotype441 at gmail.com> wrote:
> On 17 May 2013 21:44, Chia-I Wu <olvaffe at gmail.com> wrote:
>>
>> On Sat, May 18, 2013 at 10:11 AM, Jordan Justen
>> <jordan.l.justen at intel.com> wrote:
>> > Rather than pointing the surface_state directly at a single
>> > sub-image of the texture for rendering, we now point the
>> > surface_state at the top level of the texture, and configure
>> > the surface_state as needed based on this.
>> >
>> > We now also need to stop setting the FORCE_ZERO_RTAINDEX bit
>> > in the clip date so render target array values other than zero
>> > will be used.
>> >
>> > Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
>> > ---
>> > src/mesa/drivers/dri/i965/brw_defines.h | 2 +
>> > src/mesa/drivers/dri/i965/gen7_clip_state.c | 3 +-
>> > src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 63
>> > +++++++++++++++------
>> > 3 files changed, 48 insertions(+), 20 deletions(-)
>> >
>> > diff --git a/src/mesa/drivers/dri/i965/brw_defines.h
>> > b/src/mesa/drivers/dri/i965/brw_defines.h
>> > index fedd78c..d61151f 100644
>> > --- a/src/mesa/drivers/dri/i965/brw_defines.h
>> > +++ b/src/mesa/drivers/dri/i965/brw_defines.h
>> > @@ -539,6 +539,8 @@
>> > #define GEN7_SURFACE_MULTISAMPLECOUNT_8 (3 << 3)
>> > #define GEN7_SURFACE_MSFMT_MSS (0 << 6)
>> > #define GEN7_SURFACE_MSFMT_DEPTH_STENCIL (1 << 6)
>> > +#define GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT 18
>> > +#define GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT 7
>> >
>> > /* Surface state DW5 */
>> > #define BRW_SURFACE_X_OFFSET_SHIFT 25
>> > diff --git a/src/mesa/drivers/dri/i965/gen7_clip_state.c
>> > b/src/mesa/drivers/dri/i965/gen7_clip_state.c
>> > index 29a5ed5..1256f32 100644
>> > --- a/src/mesa/drivers/dri/i965/gen7_clip_state.c
>> > +++ b/src/mesa/drivers/dri/i965/gen7_clip_state.c
>> > @@ -107,8 +107,7 @@ upload_clip_state(struct brw_context *brw)
>> > GEN6_CLIP_XY_TEST |
>> > dw2);
>> > OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
>> > - U_FIXED(255.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
>> > - GEN6_CLIP_FORCE_ZERO_RTAINDEX);
>> > + U_FIXED(255.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT);
>> > ADVANCE_BATCH();
>> > }
>> >
>> > diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
>> > b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
>> > index 6c01545..5f15eff 100644
>> > --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
>> > +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
>> > @@ -23,6 +23,7 @@
>> > #include "main/mtypes.h"
>> > #include "main/blend.h"
>> > #include "main/samplerobj.h"
>> > +#include "main/texformat.h"
>> > #include "program/prog_parameter.h"
>> >
>> > #include "intel_mipmap_tree.h"
>> > @@ -529,12 +530,13 @@ gen7_update_renderbuffer_surface(struct
>> > brw_context *brw,
>> > struct gl_context *ctx = &intel->ctx;
>> > struct intel_renderbuffer *irb = intel_renderbuffer(rb);
>> > struct intel_region *region = irb->mt->region;
>> > - uint32_t tile_x, tile_y;
>> > uint32_t format;
>> > /* _NEW_BUFFERS */
>> > gl_format rb_format = _mesa_get_render_format(ctx,
>> > intel_rb_format(irb));
>> > -
>> > - assert(!layered);
>> > + uint32_t surftype;
>> > + bool is_array = false;
>> > + int depth = rb->Depth > 0 ? rb->Depth - 1 : 0;
>> > + int min_array_element = 0;
>> >
>> > uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
>> > 8 * 4, 32,
>> > &brw->wm.surf_offset[unit]);
>> > @@ -550,7 +552,23 @@ gen7_update_renderbuffer_surface(struct brw_context
>> > *brw,
>> > __FUNCTION__, _mesa_get_format_name(rb_format));
>> > }
>> >
>> > - surf[0] = BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
>> > + if (rb->TexImage) {
>> > + surftype = translate_tex_target(rb->TexImage->TexObject->Target);
>> > + is_array =
>> > _mesa_tex_target_is_array(rb->TexImage->TexObject->Target);
>> > + if (rb->TexImage->TexObject->Target == GL_TEXTURE_CUBE_MAP_ARRAY)
>> > {
>> > + assert(rb->Depth > 0);
>> > + surftype = BRW_SURFACE_2D;
>> > + depth = (6 * (depth + 1)) - 1;
>> > + } else if (rb->TexImage->TexObject->Target ==
>> > GL_TEXTURE_CUBE_MAP) {
>> > + surftype = BRW_SURFACE_2D;
>> > + depth = 5;
>> > + is_array = true;
>> > + }
>> > + } else {
>> > + surftype = BRW_SURFACE_2D;
>> > + }
>> > +
>> > + surf[0] = surftype << BRW_SURFACE_TYPE_SHIFT |
>> > format << BRW_SURFACE_FORMAT_SHIFT |
>> > (irb->mt->array_spacing_lod0 ? GEN7_SURFACE_ARYSPC_LOD0
>> > : GEN7_SURFACE_ARYSPC_FULL) |
>> > @@ -561,24 +579,33 @@ gen7_update_renderbuffer_surface(struct
>> > brw_context *brw,
>> > if (irb->mt->align_w == 8)
>> > surf[0] |= GEN7_SURFACE_HALIGN_8;
>> >
>> > - /* reloc */
>> > - surf[1] = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y) +
>> > - region->bo->offset; /* reloc */
>> > + if (is_array) {
>> > + surf[0] |= GEN7_SURFACE_IS_ARRAY;
>> > + }
>> > +
>> > + if (!layered) {
>> > + if (irb->mt->num_samples > 1) {
>> > + min_array_element = irb->mt_layer / irb->mt->num_samples;
>> > + } else {
>> > + min_array_element = irb->mt_layer;
>> > + }
>> > + }
>> > +
>> > + surf[1] = region->bo->offset;
>> >
>> > assert(brw->has_surface_tile_offset);
>> > - /* Note that the low bits of these fields are missing, so
>> > - * there's the possibility of getting in trouble.
>> > - */
>> > - assert(tile_x % 4 == 0);
>> > - assert(tile_y % 2 == 0);
>> > - surf[5] = SET_FIELD(tile_x / 4, BRW_SURFACE_X_OFFSET) |
>> > - SET_FIELD(tile_y / 2, BRW_SURFACE_Y_OFFSET);
>> >
>> > - surf[2] = SET_FIELD(rb->Width - 1, GEN7_SURFACE_WIDTH) |
>> > - SET_FIELD(rb->Height - 1, GEN7_SURFACE_HEIGHT);
>> > - surf[3] = region->pitch - 1;
>> > + surf[5] = irb->mt_level;
>> The PRM says that the LOD field of all render targets and the depth
>> buffer must be the same. Is this going to violate that?
> Based on some discussions with the hardware architects, and the fact that
> this patch series doesn't cause any piglit regressions, we believe that is
> not actually a hard requirement.
Great to know that. Does this mean that things like
brw_workaround_depthstencil_alignment() will not be needed once
3DSTATE_DEPTH_BUFFER points to the entire mipmap tree instead of a
single level/layer?
>
>>
>>
>> > +
>> > + surf[2] = SET_FIELD(irb->mt->logical_width0 - 1, GEN7_SURFACE_WIDTH)
>> > |
>> > + SET_FIELD(irb->mt->logical_height0 - 1,
>> > GEN7_SURFACE_HEIGHT);
>> > +
>> > + surf[3] = (depth << BRW_SURFACE_DEPTH_SHIFT) |
>> > + (region->pitch - 1);
>> >
>> > - surf[4] = gen7_surface_msaa_bits(irb->mt->num_samples,
>> > irb->mt->msaa_layout);
>> > + surf[4] = gen7_surface_msaa_bits(irb->mt->num_samples,
>> > irb->mt->msaa_layout) |
>> > + min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT
>> > |
>> > + depth << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT;
>> >
>> > if (irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
>> > gen7_set_surface_mcs_info(brw, surf, brw->wm.surf_offset[unit],
>> > --
>> > 1.7.10.4
>> >
>> > _______________________________________________
>> > mesa-dev mailing list
>> > mesa-dev at lists.freedesktop.org
>> > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>>
>>
>>
>> --
>> olv at LunarG.com
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
>
--
olv at LunarG.com
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