[Mesa-dev] [Bug 60518] glDrawElements segfault when compiled into display list

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu May 30 14:41:49 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=60518

--- Comment #6 from José Fonseca <jfonseca at vmware.com> ---
Sounds like the glGenerateMipmap implementation (likely Meta module) is
clobbering the GL_VERTEX_ATTRIB_ARRAY_ENABLED* state.

> The two calls to glVertexAttribPointer are not done by the application btw. It doesn't touch vertex attribs at all on Linux/Mesa.

Apitrace asks the OpenGL driver whether vertex attribs are enabled or not, and
will emit fake glVertexAttribPointer calls on every draw call (as only then it
knows how big is the user pointer memory).

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