October 2015 Archives by subject
Starting: Thu Oct 1 05:04:16 UTC 2015
Ending: Sat Oct 31 15:06:06 UTC 2015
Messages: 761
- Demos (master): rubberband: select line width with 1..4 keys
Brian Paul
- Demos (master): sharedtex_mt: fix rendering thread hang
Brian Paul
- Mesa (10.6): cherry-ignore: add commit non applicable for 10.6
Emil Velikov
- Mesa (10.6): cherry-ignore: add commit non applicable for 10.6
Emil Velikov
- Mesa (10.6): configure.ac: Add support to enable read-only text segment on x86.
Emil Velikov
- Mesa (10.6): docs: add release notes for 10.6.9
Emil Velikov
- Mesa (10.6): docs: add sha256 checksums for 10.6.9
Emil Velikov
- Mesa (10.6): glx: Don't hard-code the name "libGL.so.1" in driOpenDriver ( v3)
Emil Velikov
- Mesa (10.6): glx: Fix build errors with --enable-mangling (v2)
Emil Velikov
- Mesa (10.6): i965: Remove early release of DRI2 miptree
Emil Velikov
- Mesa (10.6): i965: Respect stride and subreg_offset for ATTR registers
Emil Velikov
- Mesa (10.6): mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.
Emil Velikov
- Mesa (10.6): mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.
Emil Velikov
- Mesa (10.6): mesa: fix mipmap generation for immutable, compressed textures
Emil Velikov
- Mesa (10.6): radeon/vce: fix vui time_scale zero error
Emil Velikov
- Mesa (10.6): st/mesa: fix front buffer regression after dropping st_validate_state in Blit
Emil Velikov
- Mesa (10.6): st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
Emil Velikov
- Mesa (10.6): t_dd_dmatmp: Clean up improper code formatting from previous patch
Emil Velikov
- Mesa (10.6): t_dd_dmatmp: Make "count" actually be the count
Emil Velikov
- Mesa (10.6): t_dd_dmatmp: Pull out common 'count -= count & 3' code
Emil Velikov
- Mesa (10.6): t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
Emil Velikov
- Mesa (10.6): t_dd_dmatmp: Use addition instead of subtraction in loop bounds
Emil Velikov
- Mesa (10.6): Update version to 10.6.9
Emil Velikov
- Mesa (11.0): 35 new commits
Emil Velikov
- Mesa (11.0): 45 new commits
Emil Velikov
- Mesa (11.0): docs: add release notes for 11.0.3
Emil Velikov
- Mesa (11.0): docs: add release notes for 11.0.4
Emil Velikov
- Mesa (11.0): docs: add sha256 checksums for 11.0.3
Emil Velikov
- Mesa (11.0): docs: add sha256 checksums for 11.0.4
Emil Velikov
- Mesa (11.0): mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Emil Velikov
- Mesa (11.0): Revert "nouveau: make sure there' s always room to emit a fence"
Emil Velikov
- Mesa (11.0): Update version to 11.0.3
Emil Velikov
- Mesa (11.0): Update version to 11.0.4
Emil Velikov
- Mesa (master): 21 new commits
Marek Olšák
- Mesa (master): 21 new commits
Emil Velikov
- Mesa (master): 43 new commits
Marek Olšák
- Mesa (master): build: fix make-check after a6a6a71
Rob Clark
- Mesa (master): build: fix out-of-tree build after b9b40ef
Rob Clark
- Mesa (master): c11/threads: initialize timeout structure
Emil Velikov
- Mesa (master): clover: fix building fix clang-3.8
Michel Dänzer
- Mesa (master): configure.ac: ensure RM is set
Emil Velikov
- Mesa (master): configure: show which gallium drivers/sts are built
Ilia Mirkin
- Mesa (master): docs/index.html: fix typo
Emil Velikov
- Mesa (master): docs/relnotes: document EGL_KHR_create_context on llvmpipe and softpipe
Emil Velikov
- Mesa (master): docs: add news item and link release notes for 10.6.9
Emil Velikov
- Mesa (master): docs: add news item and link release notes for 11.0.3
Emil Velikov
- Mesa (master): docs: add news item and link release notes for 11.0.4
Emil Velikov
- Mesa (master): docs: add release notes for 10.6.9
Emil Velikov
- Mesa (master): docs: add release notes for 11.0.3
Emil Velikov
- Mesa (master): docs: add release notes for 11.0.4
Emil Velikov
- Mesa (master): docs: add sha256 checksums for 10.6.9
Emil Velikov
- Mesa (master): docs: add sha256 checksums for 11.0.3
Emil Velikov
- Mesa (master): docs: add sha256 checksums for 11.0.4
Emil Velikov
- Mesa (master): docs: Mark GL_ARB_enhanced_layouts as in progress
Timothy Arceri
- Mesa (master): docs: Mark GL_ARB_fragment_layer_viewport as done on i965.
Kenneth Graunke
- Mesa (master): docs: update relnotes to mention virgl driver.
Dave Airlie
- Mesa (master): draw: fix splitting of line loops (v2)
Brian Paul
- Mesa (master): drivers/common: use _mesa_RasterPos instead of _tnl_RasterPos
Brian Paul
- Mesa (master): egl/dri2: ease srgb __DRIconfig conditionals
Emil Velikov
- Mesa (master): egl/dri2: enable EGL_KHR_gl_colorspace for swrast
Emil Velikov
- Mesa (master): egl/dri2: Properly dereference array.
Matt Turner
- Mesa (master): egl/dri2: Properly dereference array.
Matt Turner
- Mesa (master): egl: move memcpy to bring conf->base operations together
Emil Velikov
- Mesa (master): egl: restore surface type before linking config to its display
Emil Velikov
- Mesa (master): egl: rework handling EGL_CONTEXT_FLAGS
Emil Velikov
- Mesa (master): ff_fragment_shader: Use binding to set the sampler unit
Ian Romanick
- Mesa (master): freedreno/a3xx: cache-flush is needed after MEM_WRITE
Rob Clark
- Mesa (master): freedreno: add debug option to dirty state after draw
Rob Clark
- Mesa (master): freedreno: remove unnecessary null checks
Rob Clark
- Mesa (master): gallium/ddebug: add missing dd_util.h to sources list
Emil Velikov
- Mesa (master): gallium/ddebug: automake: sort sources alphabetically
Emil Velikov
- Mesa (master): gallium/hud: fix possible NULL pointer dereference
Marek Olšák
- Mesa (master): gallium/radeon: Use call_once() when initailizing LLVM targets
Tom Stellard
- Mesa (master): gallium/swrast: fix front buffer blitting. (v2)
Dave Airlie
- Mesa (master): gallium/swrast: fixup build breakage and warnings
Dave Airlie
- Mesa (master): gallium/util: add a test for NULL fragment shaders
Marek Olšák
- Mesa (master): gallium/util: fix debug_get_flags_option on 32-bit harder
Rob Clark
- Mesa (master): gallium: add new properties for clip and cull distance usage
Marek Olšák
- Mesa (master): gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
Marek Olšák
- Mesa (master): gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
- Mesa (master): gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
- Mesa (master): gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2
Tom Stellard
- Mesa (master): gallivm: disable f16c when not using AVX
Roland Scheidegger
- Mesa (master): gallivm: Explicitly disable unsupported CPU features.
Jose Fonseca
- Mesa (master): gallivm: fix sampling with texture offsets in SoA path
Roland Scheidegger
- Mesa (master): gallivm: fix tex offsets with mirror repeat linear
Roland Scheidegger
- Mesa (master): gallivm: implement the correct version of LRP
Marek Olšák
- Mesa (master): gallivm: set correct opcode info from unary/binary/ ternary emits
Marek Olšák
- Mesa (master): gallivm: Translate all util_cpu_caps bits to LLVM attributes.
Jose Fonseca
- Mesa (master): gbm.h: Add a missing stddef.h include for size_t.
Emil Velikov
- Mesa (master): glapi: add function pointers for KHR_debug for gles
Emil Velikov
- Mesa (master): glsl/linker: Use constant_initializer instead of constant_value to initialize uniforms
Ian Romanick
- Mesa (master): glsl/lower_ubo_reference: lower UBOs and SSBOs to separate index spaces
Iago Toral Quiroga
- Mesa (master): glsl/types: Make subroutine types have a single matrix column
Jason Ekstrand
- Mesa (master): glsl: (mostly) remove libglsl_util
Rob Clark
- Mesa (master): glsl: add AoA support for an inteface with unsized array members
Timothy Arceri
- Mesa (master): glsl: add AoA support for atomic counters
Timothy Arceri
- Mesa (master): glsl: add AoA support for linking interface blocks with unsized members
Timothy Arceri
- Mesa (master): glsl: add AoA support to subroutines
Timothy Arceri
- Mesa (master): glsl: Add AoA support when checking for non-const index
Timothy Arceri
- Mesa (master): glsl: add ARB_shader_clock infrastructure
Emil Velikov
- Mesa (master): glsl: add fragdata arrays to program resource list
Tapani Pälli
- Mesa (master): glsl: add is_array_of_arrays() helper
Timothy Arceri
- Mesa (master): glsl: Add method to determine whether an expression contains the sequence operator
Ian Romanick
- Mesa (master): glsl: add std140 layout support for AoA
Timothy Arceri
- Mesa (master): glsl: add std430 layout support for AoA
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: add support for initialising sampler AoA
Timothy Arceri
- Mesa (master): glsl: Add support for linking uniform arrays of arrays
Timothy Arceri
- Mesa (master): glsl: Add support for lowering interface block arrays of arrays
Timothy Arceri
- Mesa (master): glsl: add support for the clock2x32ARB function
Emil Velikov
- Mesa (master): glsl: add top level array size and stride to gl_uniform_storage
Tapani Pälli
- Mesa (master): glsl: add varyings to resource list only with SSO
Tapani Pälli
- Mesa (master): glsl: allow AoA to be sized by initializer or constructor
Timothy Arceri
- Mesa (master): glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Timothy Arceri
- Mesa (master): glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
Ian Romanick
- Mesa (master): glsl: allow for AoA in calculating offset to ubo start region
Timothy Arceri
- Mesa (master): glsl: avoid hitting assert for arrays of arrays
Timothy Arceri
- Mesa (master): glsl: avoid leaking hiddenUniforms map when there are no uniforms
Ilia Mirkin
- Mesa (master): glsl: build ubo name and indexing offset for AoA
Timothy Arceri
- Mesa (master): glsl: calculate AoA uniform offset correctly for structs
Timothy Arceri
- Mesa (master): glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources
Tapani Pälli
- Mesa (master): glsl: check for arrays of arrays when assigning explicit locations
Timothy Arceri
- Mesa (master): glsl: check that only the outermost array is unsized
Timothy Arceri
- Mesa (master): glsl: Convert TES gl_PatchVerticesIn into a constant when using a TCS.
Kenneth Graunke
- Mesa (master): glsl: couple shader_enums cleanups
Rob Clark
- Mesa (master): glsl: do not try to reserve explicit locations for buffer variables
Tapani Pälli
- Mesa (master): glsl: dont allow gl_PerVertex to be redeclared as an array of arrays
Timothy Arceri
- Mesa (master): glsl: emit row_major matrix' s SSBO stores only for components in writemask
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: Enable split of lower UBOs and SSBO also for compute shaders
Marta Löfstedt
- Mesa (master): glsl: error out if non-constant indexing of SSBO arrays with GLSL ES
Tapani Pälli
- Mesa (master): glsl: Fix bad indentation in bit_logic_result_type().
Kenneth Graunke
- Mesa (master): glsl: fix check SSBOs support for builtin functions
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: fix GL_BUFFER_DATA_SIZE value for shader storage blocks with unsize arrays
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: fix matrix stride calculation for std430' s row_major matrices with two columns
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: fix record type detection in explicit location assign
Tapani Pälli
- Mesa (master): glsl: fix regression when building interface field name for SSBOs
Timothy Arceri
- Mesa (master): glsl: fix segfault when indirect indexing a buffer variable which is an array
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: fix shader storage block member rules when adding program resources
Samuel Iglesias Gonsálvez
- Mesa (master): glsl: fix stream qualifier for blocks with an instance name
Timothy Arceri
- Mesa (master): glsl: Fix variable_referenced() for vector_{extract, insert} expressions
Iago Toral Quiroga
- Mesa (master): glsl: fix whitespace
Timothy Arceri
- Mesa (master): glsl: Include util/strndup.h.
Jose Fonseca
- Mesa (master): glsl: include variable name in error messages about initializers
Iago Toral Quiroga
- Mesa (master): glsl: initialise record array count to 1
Timothy Arceri
- Mesa (master): glsl: In later GLSL versions, sequence operator is cannot be a constant expression
Ian Romanick
- Mesa (master): glsl: keep track of intra-stage indices for atomics
Timothy Arceri
- Mesa (master): glsl: link uniform block arrays of arrays
Timothy Arceri
- Mesa (master): glsl: Mark gl_ViewportIndex and gl_Layer varyings as flat.
Kenneth Graunke
- Mesa (master): glsl: move builtin vector types to glsl_types.cpp
Rob Clark
- Mesa (master): glsl: move half<->float convertion to util
Rob Clark
- Mesa (master): glsl: move shader_enums into nir
Rob Clark
- Mesa (master): glsl: Never allow the sequence operator anywhere in an array size
Ian Romanick
- Mesa (master): glsl: Only set ir_variable:: constant_value for const-decorated variables
Ian Romanick
- Mesa (master): glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
- Mesa (master): glsl: Remove CSE pass.
Matt Turner
- Mesa (master): glsl: remove dead code in a single pass
Timothy Arceri
- Mesa (master): glsl: remove excess location qualifier validation
Timothy Arceri
- Mesa (master): glsl: Restrict initializers for global variables to constant expression in ES
Ian Romanick
- Mesa (master): glsl: set glsl error if binding qualifier used on global scope
Tapani Pälli
- Mesa (master): glsl: set image access qualifiers for AoA
Timothy Arceri
- Mesa (master): glsl: shader outputs cannot have initializers
Iago Toral Quiroga
- Mesa (master): glsl: silence warning about unhandled ast_unsized_array_dim case in switch
Brian Paul
- Mesa (master): glsl: skip buffer variables when filling UniformRemapTable
Tapani Pälli
- Mesa (master): glsl: Support uint index in do_vec_index_to_cond_assign
Jordan Justen
- Mesa (master): glsl: Support uint index in lower_vector_insert
Jordan Justen
- Mesa (master): glsl: Use constant_initializer instead of constant_value to determine whether to keep an unused uniform
Ian Romanick
- Mesa (master): glsl: validate binding qualifier on block members
Tapani Pälli
- Mesa (master): glsl: whitespace/formatting/typo fixes in link_uniforms.cpp
Brian Paul
- Mesa (master): glsl_to_tgsi: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
- Mesa (master): glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
Emil Velikov
- Mesa (master): glx: Drop CRAY support.
Matt Turner
- Mesa (master): glx: Fix build errors with --enable-mangling (v2)
Emil Velikov
- Mesa (master): i830: Fix culling with user fbos on gen2
Ian Romanick
- Mesa (master): i915: Adjust line size limits
Ian Romanick
- Mesa (master): i915: Don' t override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
- Mesa (master): i915: Drop broken front_buffer_reading/drawing optimization
Ian Romanick
- Mesa (master): i915: Enable intel_render path for points
Ian Romanick
- Mesa (master): i915: Handle provoking vertex in intelFastRenderClippedPoly ()
Ian Romanick
- Mesa (master): i915: remove unneeded #include of colormac.h
Matt Turner
- Mesa (master): i915: Use _tnl_RenderClippedPolygon and _tnl_RenderClippedLine
Ian Romanick
- Mesa (master): i915: Use C99 initializers for primitive arrays
Ian Romanick
- Mesa (master): i915: Use COPY_DWORDS for points
Ian Romanick
- Mesa (master): i965/asm: Explicitly use a nir_instr for IR annotations
Jason Ekstrand
- Mesa (master): i965/backend_shader: Add a field to store the NIR shader
Jason Ekstrand
- Mesa (master): i965/cfg: Fix cfg_t::dump() when a block has no immediate dominator.
Kenneth Graunke
- Mesa (master): i965/cfg: Handle no-idom case in cfg_t::dump_domtree().
Matt Turner
- Mesa (master): i965/cs: Get max_cs_threads from brw_compiler devinfo
Kristian Høgsberg
- Mesa (master): i965/cs: Remove the prog argument from local_id_payload_dwords
Jason Ekstrand
- Mesa (master): i965/cs: Rework cs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- Mesa (master): i965/cs: Split out helper for building local id payload
Kristian Høgsberg
- Mesa (master): i965/disasm: Remove unused _addr_mode argument from src_ia1 ().
Matt Turner
- Mesa (master): i965/fs,vec4: Get rid of the sanity_param_count
Jason Ekstrand
- Mesa (master): i965/fs: Allow copy propagating into new surface access opcodes
Kristian Høgsberg
- Mesa (master): i965/fs: Avoid scalar destinations in emit_uniformize()
Kristian Høgsberg
- Mesa (master): i965/fs: Consider type mismatches in saturate propagation.
Matt Turner
- Mesa (master): i965/fs: Disable CSE optimization for untyped & typed surface reads
Jordan Justen
- Mesa (master): i965/fs: Disable opt_sampler_eot for more message types
Neil Roberts
- Mesa (master): i965/fs: Don't uniformize surface index twice
Kristian Høgsberg
- Mesa (master): i965/fs: Drop offset_reg temporary in ssbo load
Kristian Høgsberg
- Mesa (master): i965/fs: Drop unnecessary write-enable-all from SET_SAMPLE_ID.
Matt Turner
- Mesa (master): i965/fs: Emit a single ADD instruction for SET_SAMPLE_ID on Gen8+.
Matt Turner
- Mesa (master): i965/fs: Enumerate logical fb writes arguments
Ben Widawsky
- Mesa (master): i965/fs: Fix indentation in fs_live_variables:: compute_start_end
Iago Toral Quiroga
- Mesa (master): i965/fs: Handle non-const sample number in interpolateAtSample
Neil Roberts
- Mesa (master): i965/fs: Ignore compute shaders in brw_nir_lower_inputs
Jordan Justen
- Mesa (master): i965/fs: Localize variables' scopes.
Matt Turner
- Mesa (master): i965/fs: Move sampler unit lookup into rescale_texcoord
Jason Ekstrand
- Mesa (master): i965/fs: Move some of the prog_data setup into brw_wm_emit
Jason Ekstrand
- Mesa (master): i965/fs: move the fs_reg::smear() from get_timestamp() to the callers
Emil Velikov
- Mesa (master): i965/fs: Optimize ssbo stores
Kristian Høgsberg
- Mesa (master): i965/fs: Print reg and reg_offset separately for ATTR files.
Kenneth Graunke
- Mesa (master): i965/fs: Properly check for PAD in fragment shaders with > 16 varyings.
Kenneth Graunke
- Mesa (master): i965/fs: Read all components of a SSBO field with one send
Kristian Høgsberg
- Mesa (master): i965/fs: Remove SNB embedded-comparison support from optimizations.
Matt Turner
- Mesa (master): i965/fs: Remove the gl_program from the generator
Jason Ekstrand
- Mesa (master): i965/fs: Rework wm_fs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- Mesa (master): i965/fs: Simplify FS in brw_nir_lower_inputs to only support scalar mode
Jordan Justen
- Mesa (master): i965/fs: split out calculation of payload live ranges
Connor Abbott
- Mesa (master): i965/fs: Trim unneeded channels in SampleID setup.
Matt Turner
- Mesa (master): i965/fs: Use backend_instruction in predicated break peephole.
Matt Turner
- Mesa (master): i965/fs: Use group(4, 0) to emit an exec-size 4 MOV.
Matt Turner
- Mesa (master): i965/fs: Use the nir info instead of pulling things out of [shader_]prog
Jason Ekstrand
- Mesa (master): i965/fs: use the right number of UBOs
Iago Toral Quiroga
- Mesa (master): i965/fs: Use type-W for immediate in SampleID setup.
Matt Turner
- Mesa (master): i965/fs: Use unsigned immediate 0 when eliminating SHADER_OPCODE_FIND_LIVE_CHANNEL
Kristian Høgsberg
- Mesa (master): i965/gen8: Remove gen<8 checks in gen8 code
Chad Versace
- Mesa (master): i965/gen9: Disable MCS for 1x color surfaces
Chad Versace
- Mesa (master): i965/gen9: Enable rep clears on gen9
Chad Versace
- Mesa (master): i965/gen9: Handle the GL_TEXTURE_{1D, 1D_ARRAY} targets inside switch
Anuj Phogat
- Mesa (master): i965/gen9: Remove parameter 'brw' from tr_mode_..._texture_alignment()
Anuj Phogat
- Mesa (master): i965/gen9: Remove temporary variable 'align_yf' in tr_mode_..._texture_alignment()
Anuj Phogat
- Mesa (master): i965/gen9: Remove temporary variable 'bpp' in tr_mode_..._texture_alignment()
Anuj Phogat
- Mesa (master): i965/gen9: Reuse YF alignment tables in tr_mode_..._texture_alignment()
Anuj Phogat
- Mesa (master): i965/gs/gen6: Maximum allowed size of SEND messages is 15 ( 4 bits)
Iago Toral Quiroga
- Mesa (master): i965/gs: Do prog_data setup and other calculations in brw_compile_gs
Jason Ekstrand
- Mesa (master): i965/gs: Make MAX_GS_INPUT_VERTICES a #define in brw_context.h.
Kenneth Graunke
- Mesa (master): i965/gs: Move the mem_ctx argument to brw_compile_gs
Jason Ekstrand
- Mesa (master): i965/gs: Pull prog_data out of brw_gs_compile
Jason Ekstrand
- Mesa (master): i965/gs: Rework gs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- Mesa (master): i965/gs: Set static_vertex_count unconditionally on GEN8+
Jason Ekstrand
- Mesa (master): i965/gs: Use NIR info for setting up prog_data
Jason Ekstrand
- Mesa (master): i965/gs: Use NIR instead of the brw_geometry_program for GS metadata
Jason Ekstrand
- Mesa (master): i965/mt: Declare some functions as static
Chad Versace
- Mesa (master): i965/nir: Pull common ARB program uniform handling into a common function
Jason Ekstrand
- Mesa (master): i965/nir: Pull GLSL uniform handling into a common function
Jason Ekstrand
- Mesa (master): i965/nir: Refactor input/ output lowering setup into helpers.
Kenneth Graunke
- Mesa (master): i965/nir: Remove the prog parameter from brw_nir_lower_inputs
Jason Ekstrand
- Mesa (master): i965/nir: Simplify uniform setup
Jason Ekstrand
- Mesa (master): i965/nir: Switch on shader stage in nir_lower_outputs().
Kenneth Graunke
- Mesa (master): i965/sched: don' t calculate live intervals for post-RA scheduling
Jason Ekstrand
- Mesa (master): i965/sched: use liveness analysis for computing register pressure
Connor Abbott
- Mesa (master): i965/sched: write-after-read dependencies are free
Connor Abbott
- Mesa (master): i965/shader: Get rid of the setup_vec4_uniform_value helper
Jason Ekstrand
- Mesa (master): i965/shader: Get rid of the shader, prog, and shader_prog fields
Jason Ekstrand
- Mesa (master): i965/shader: Pull assign_common_binding_table_offsets out of backend_shader
Jason Ekstrand
- Mesa (master): i965/shader: Pull setup_image_uniform_values out of backend_shader
Jason Ekstrand
- Mesa (master): i965/vec4/gs: Fix signed/unsigned comparison warning.
Matt Turner
- Mesa (master): i965/vec4: adding vec4_cmod_propagation optimization
Alejandro Pinheiro
- Mesa (master): i965/vec4: Add unit tests for cmod propagation pass
Alejandro Pinheiro
- Mesa (master): i965/vec4: Always use NIR
Jason Ekstrand
- Mesa (master): i965/vec4: check opcode on vec4_instruction::reads_flag( channel)
Alejandro Pinheiro
- Mesa (master): i965/vec4: Convert src_reg/ dst_reg to brw_reg at the end of the visitor.
Kenneth Graunke
- Mesa (master): i965/vec4: Delete the old ir_visitor code
Jason Ekstrand
- Mesa (master): i965/vec4: Delete the old vec4_vp code
Jason Ekstrand
- Mesa (master): i965/vec4: Don't emit MOVs for unused URB slots.
Matt Turner
- Mesa (master): i965/vec4: Drop brw_set_default_* before popping insn state.
Matt Turner
- Mesa (master): i965/vec4: Eliminate the vec4_generator class altogether.
Kenneth Graunke
- Mesa (master): i965/vec4: fix indentation in vec4_visitor:: calculate_live_intervals
Iago Toral Quiroga
- Mesa (master): i965/vec4: Get rid of the uniform_vector_size array
Jason Ekstrand
- Mesa (master): i965/vec4: Implement b2f and b2i using negation.
Matt Turner
- Mesa (master): i965/vec4: Initialize LOD to 0.0f for textureQueryLevels() and texture().
Matt Turner
- Mesa (master): i965/vec4: Move vec4_generator class definition into the .cpp file.
Kenneth Graunke
- Mesa (master): i965/vec4: nir_emit_if doesn' t need to predicate based on all the channels
Alejandro Pinheiro
- Mesa (master): i965/vec4: print predicate control at brw_vec4 dump_instruction
Alejandro Pinheiro
- Mesa (master): i965/vec4: Remove gl_program and gl_shader_program from the generator
Jason Ekstrand
- Mesa (master): i965/vec4: Remove more dead visitor/vertex program code.
Matt Turner
- Mesa (master): i965/vec4: Remove unnecessary #includes from the generator.
Matt Turner
- Mesa (master): i965/vec4: Test against BRW_IMMEDIATE_VALUE, not IMM.
Matt Turner
- Mesa (master): i965/vec4: track and use independently each flag channel
Alejandro Pinheiro
- Mesa (master): i965/vec4: use an envvar to decide to print the assembly on cmod_propagation tests
Alejandro Pinheiro
- Mesa (master): i965/vec4: Use nir info instead of pulling things out of [ shader_]prog
Jason Ekstrand
- Mesa (master): i965/vec4: Use the actual channels used in pack_uniform_registers
Jason Ekstrand
- Mesa (master): i965/vec4: Use the right number of UBOs
Iago Toral Quiroga
- Mesa (master): i965/vec4: Use the uniform count from nir_assign_var_locations
Jason Ekstrand
- Mesa (master): i965/vec4: Wrap vec4_generator in a C function.
Kenneth Graunke
- Mesa (master): i965/vs: Drop hack that created NIR for fixed function vertex programs.
Kenneth Graunke
- Mesa (master): i965/vs: Fix a subtlety in the nr_attributes == 0 workaround.
Kenneth Graunke
- Mesa (master): i965/vs: Fix a subtlety in the nr_attributes == 0 workaround.
Kenneth Graunke
- Mesa (master): i965/vs: Map scalar VS input locations properly; avoid tons of MOVs.
Kenneth Graunke
- Mesa (master): i965/vs: Move lazy NIR creation to codegen_vs_prog
Jason Ekstrand
- Mesa (master): i965/vs: Move URB entry_size and read_length calculations to compile_vs
Jason Ekstrand
- Mesa (master): i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
- Mesa (master): i965/vs: Simplify fs_visitor's ATTR file.
Kenneth Graunke
- Mesa (master): i965/vs: Unify URB entry size/ read length calculations between backends.
Kenneth Graunke
- Mesa (master): i965/vs: Unify URB entry size/ read length calculations between backends.
Kenneth Graunke
- Mesa (master): i965/wm: Make compute_barycentric_interp_modes take a nir_shader and a devinfo
Jason Ekstrand
- Mesa (master): i965: (trivial) rename computes stencil to gen9
Ben Widawsky
- Mesa (master): i965: Adapt SSBOs to work with their own separate index space
Iago Toral Quiroga
- Mesa (master): i965: Add a brw-> scalar_gs flag controlled by INTEL_SCALAR_GS=1.
Kenneth Graunke
- Mesa (master): i965: Add a fs_visitor constructor that takes a brw_gs_compile.
Kenneth Graunke
- Mesa (master): i965: add arrays of arrays support for varyings
Timothy Arceri
- Mesa (master): i965: Add a second successor to BRW_OPCODE_WHILE
Neil Roberts
- Mesa (master): i965: Add const to brw_compact_inst_bits.
Matt Turner
- Mesa (master): i965: Add devinfo->gen assertions for acc_wr_control.
Matt Turner
- Mesa (master): i965: Add devinfo parameter to brw_compact_inst_* funcs.
Matt Turner
- Mesa (master): i965: add EXT_polygon_offset_clamp support to gen4/gen5
Matt Turner
- Mesa (master): i965: Add INTEL_DEBUG= hex to print the hex with the disassembly.
Matt Turner
- Mesa (master): i965: Add INTEL_DEBUG= nocompact to disable instruction compaction.
Matt Turner
- Mesa (master): i965: Add mask_control_ex field and handle it in compaction.
Matt Turner
- Mesa (master): i965: Add missing close-parenthesis in error messages
Ian Romanick
- Mesa (master): i965: Advertise ARB_shader_stencil_export (gen9+)
Ben Widawsky
- Mesa (master): i965: always run the post-RA scheduler
Connor Abbott
- Mesa (master): i965: android: add the i965_compile_FILES sources to the driver
Emil Velikov
- Mesa (master): i965: Assert on the number of combined UBO and SSBO binding table entries
Iago Toral Quiroga
- Mesa (master): i965: Break out backend compiler to its own library
Kristian Høgsberg
- Mesa (master): i965: Compact acc_wr_control only on Gen6+.
Matt Turner
- Mesa (master): i965: Configure bufmgr debug options from intel_screen.c
Kristian Høgsberg
- Mesa (master): i965: Correct the comment about fb write payload
Ben Widawsky
- Mesa (master): i965: Define BRW_MAX_SSBO
Iago Toral Quiroga
- Mesa (master): i965: Define BRW_MAX_UBO
Iago Toral Quiroga
- Mesa (master): i965: Define FIRST_SPILL_MRF and FIRST_PULL_LOAD_MRF only once and in one place
Iago Toral Quiroga
- Mesa (master): i965: Do legacy userclipping in OpenGL ES 1.x contexts.
Ian Romanick
- Mesa (master): i965: don't forget to free image_param on prog_data free
Ilia Mirkin
- Mesa (master): i965: Don't hardcode FS in "validation failed!" message.
Kenneth Graunke
- Mesa (master): i965: Don' t override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
- Mesa (master): i965: Don't print line numbers with INTEL_DEBUG=optimizer.
Matt Turner
- Mesa (master): i965: Don't tell the hardware about our UAV access.
Francisco Jerez
- Mesa (master): i965: Don't use message headers for untyped reads
Kristian Høgsberg
- Mesa (master): i965: Do not use NumBufferInterfaceBlocks
Iago Toral Quiroga
- Mesa (master): i965: dump scheduling cycle estimates
Connor Abbott
- Mesa (master): i965: enable ARB_shader_clock on gen7+
Emil Velikov
- Mesa (master): i965: Extract can_change_source_types() functions.
Matt Turner
- Mesa (master): i965: fix cycle estimates when there's a pipeline stall
Connor Abbott
- Mesa (master): i965: Fix intel_miptree_is_fast_clear_capable()
Chad Versace
- Mesa (master): i965: Fix invalid memory accesses after resizing brw_codegen's store table
Iago Toral Quiroga
- Mesa (master): i965: Fix is-renderable check in intel_image_target_renderbuffer_storage
Ian Romanick
- Mesa (master): i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.
Kenneth Graunke
- Mesa (master): i965: Fix remove_duplicate_mrf_writes so it can handle 24 MRFs in gen6
Iago Toral Quiroga
- Mesa (master): i965: Fix unsafe pointer when dumping VS/FS IR
Iago Toral Quiroga
- Mesa (master): i965: Generalize predicated break pass for use in vec4 backend.
Matt Turner
- Mesa (master): i965: Implement ARB_fragment_layer_viewport.
Kenneth Graunke
- Mesa (master): i965: Implement ARB_shader_stencil_export (gen9+)
Ben Widawsky
- Mesa (master): i965: Implement gl_InvocationID.
Kenneth Graunke
- Mesa (master): i965: Implement nir_intrinsic_load_primitive.
Kenneth Graunke
- Mesa (master): i965: Implement nir_intrinsic_shader_clock
Emil Velikov
- Mesa (master): i965: Introduce a brw_vue_prog_data:: include_vue_handles flag.
Kenneth Graunke
- Mesa (master): i965: Introduce a new SHADER_OPCODE_URB_READ_SIMD8 opcode.
Kenneth Graunke
- Mesa (master): i965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKED/ PER_SLOT opcodes.
Kenneth Graunke
- Mesa (master): i965: Link compiler unit tests to libi965_compiler.la
Kristian Høgsberg
- Mesa (master): i965: Make brw_varying_to_offset take a const pointer to the VUE map.
Kenneth Graunke
- Mesa (master): i965: Make calculate_attr_overrides return the URB read offset.
Kenneth Graunke
- Mesa (master): i965: Make emit_urb_writes() only set EOT for the VS.
Kenneth Graunke
- Mesa (master): i965: Make emit_urb_writes() reserve space for GS header information.
Kenneth Graunke
- Mesa (master): i965: Make fs_visitor:: emit_urb_writes reusable for scalar GS.
Kenneth Graunke
- Mesa (master): i965: make pull constant loads in gen6 start at MRFs 16/17
Iago Toral Quiroga
- Mesa (master): i965: Make vec4_visitor's destructor virtual
Iago Toral Quiroga
- Mesa (master): i965: Mark compacted 3-src instructions as Gen8+.
Matt Turner
- Mesa (master): i965: Move binding table setup to codegen time.
Jason Ekstrand
- Mesa (master): i965: Move brw_dump_ir() out of brw_*_emit() functions
Kristian Høgsberg
- Mesa (master): i965: Move brw_get_shader_time_index() call out of emit functions
Kristian Høgsberg
- Mesa (master): i965: Move brw_link_shader() and friends to new file brw_link.cpp
Kristian Høgsberg
- Mesa (master): i965: Move brw_mark_surface_used() to brw_shader.cpp
Kristian Høgsberg
- Mesa (master): i965: Move brw_select_clip_planes() to brw_shader.cpp
Kristian Høgsberg
- Mesa (master): i965: Move prog_data uniform setup to the codegen level
Jason Ekstrand
- Mesa (master): i965: Move the entire compiler API into a single file
Jason Ekstrand
- Mesa (master): i965: Note that the UV immediate type is Gen6+.
Matt Turner
- Mesa (master): i965: Prepare for next commit by adding more whitespace.
Matt Turner
- Mesa (master): i965: Print the type and writemask on null destinations.
Matt Turner
- Mesa (master): i965: Pull stage_prog_data.nr_params out of the NIR shader
Jason Ekstrand
- Mesa (master): i965: Remove block arg from foreach_inst_in_block_*_starting_from
Neil Roberts
- Mesa (master): i965: remove cache_aux_free_func array
Kenneth Graunke
- Mesa (master): i965: Remove shader_prog from vec4_gs_visitor.
Kenneth Graunke
- Mesa (master): i965: remove unneeded #include of colormac.h
Matt Turner
- Mesa (master): i965: remove unneeded src_reg copy in emit_shader_time_write
Kenneth Graunke
- Mesa (master): i965: Remove unused devinfo revision
Ben Widawsky
- Mesa (master): i965: Rename brw_foo_emit to brw_compile_foo
Jason Ekstrand
- Mesa (master): i965: Reserve binding table space for SSBO surfaces
Iago Toral Quiroga
- Mesa (master): i965: Set correct field for indirect align16 addrimm.
Matt Turner
- Mesa (master): i965: silence incompatible pointer type warning
Emil Velikov
- Mesa (master): i965: Test fixed_hw_reg.file against BRW_IMMEDIATE_VALUE, not IMM.
Matt Turner
- Mesa (master): i965: Update stale comment about unused VUE map slots.
Kenneth Graunke
- Mesa (master): i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
Francisco Jerez
- Mesa (master): i965: Use a const nir_shader in backend_shader
Jason Ekstrand
- Mesa (master): i965: Use C99 initializers for primitive arrays
Ian Romanick
- Mesa (master): i965: Use nir-> has_transform_feedback_varyings to avoid shader_prog.
Kenneth Graunke
- Mesa (master): i965: Use nir_foreach_variable
Jason Ekstrand
- Mesa (master): i965: Use util_next_power_of_two() for brw_get_scratch_size ()
Kristian Høgsberg
- Mesa (master): ilo: add support for scratch spaces
Chia-I Wu
- Mesa (master): ilo: fix max thread count for HS on Gen8
Chia-I Wu
- Mesa (master): ilo: fix scratch space setup in core
Chia-I Wu
- Mesa (master): ilo: ignore prefer_linear_threshold when zero
Chia-I Wu
- Mesa (master): ilo: improve Gen8 defines based on its PRMs
Chia-I Wu
- Mesa (master): ilo: make sure there is HiZ before resolving
Chia-I Wu
- Mesa (master): ilo: remove some unused kernel params
Chia-I Wu
- Mesa (master): ilo: remove u_debug.h inclusion from ilo_core.h
Chia-I Wu
- Mesa (master): ilo: remove u_memory.h inclusion from ilo_core.h
Chia-I Wu
- Mesa (master): ilo: remove unused ilo_shader_get_type()
Chia-I Wu
- Mesa (master): ilo: set VME for 3DSTATE_PS
Chia-I Wu
- Mesa (master): llvmpipe: fix using non-zero layer in non-array view from array resource
Roland Scheidegger
- Mesa (master): main/get: make KHR_debug enums available everywhere
Emil Velikov
- Mesa (master): main: array stride for unsized arrays of arrays are calculated like records
Samuel Iglesias Gonsálvez
- Mesa (master): main: buffer array variables can have array size of 0 if they are unsized
Samuel Iglesias Gonsálvez
- Mesa (master): main: consider that unsized arrays have at least one active element
Samuel Iglesias Gonsálvez
- Mesa (master): main: fix basename match's check if it's an array or struct
Samuel Iglesias Gonsálvez
- Mesa (master): main: Fix block index when mixing UBO and SSBO blocks
Iago Toral Quiroga
- Mesa (master): main: fix GL_MAX_NUM_ACTIVE_VARIABLES value for shader storage blocks
Samuel Iglesias Gonsálvez
- Mesa (master): main: fix goto in program_resource_top_level_array_stride
Samuel Iglesias Gonsálvez
- Mesa (master): main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VARIABLES
Samuel Iglesias Gonsálvez
- Mesa (master): main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Samuel Iglesias Gonsálvez
- Mesa (master): main: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH is about UBOS , not SSBOs
Iago Toral Quiroga
- Mesa (master): main: Remove interface block array index for doing the name comparison
Samuel Iglesias Gonsálvez
- Mesa (master): main: Use NumUniformBlocks to count UBOs
Iago Toral Quiroga
- Mesa (master): mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.
Emil Velikov
- Mesa (master): mesa,meta: move gl_texture_object:: TargetIndex initializations
Brian Paul
- Mesa (master): mesa/glformats: Undo code changes from _mesa_base_tex_format() move
Nanley Chery
- Mesa (master): mesa/i965: Refactor brw_is_front_buffer_{drawing, reading} to common code
Ian Romanick
- Mesa (master): mesa/texcompress: Restrict FXT1 format to desktop GL subset
Nanley Chery
- Mesa (master): mesa/uniforms: fix get_uniform for doubles (v2)
Dave Airlie
- Mesa (master): mesa: Add abs input modifier to base for POW in ffvertex_prog
Ilia Mirkin
- Mesa (master): mesa: add additional checks for uniform location query
Tapani Pälli
- Mesa (master): mesa: add fragdata_arrays list to gl_shader
Tapani Pälli
- Mesa (master): mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Tapani Pälli
- Mesa (master): mesa: add infra for ARB_shader_clock
Emil Velikov
- Mesa (master): mesa: Add missing _mm_mfence() before streaming loads.
Matt Turner
- Mesa (master): mesa: add more cases to print_list() in dlist.c
Brian Paul
- Mesa (master): mesa: add num_buffers() helper in blend.c
Brian Paul
- Mesa (master): mesa: Add {Num}UniformBlocks and {Num}ShaderStorageBlocks to gl_shader{_program}
Iago Toral Quiroga
- Mesa (master): mesa: android: Fix the incorrect path of sse_minmax.c
Emil Velikov
- Mesa (master): mesa: avoid leaking closure when iterating over a string_to_uint_map
Ilia Mirkin
- Mesa (master): mesa: check for unchanged line width before error checking
Brian Paul
- Mesa (master): mesa: clean up #includes in ff_fragment_shader.cpp
Brian Paul
- Mesa (master): mesa: clean up #includes in ir_to_mesa.cpp
Brian Paul
- Mesa (master): mesa: clean up #includes in pipelineobj.c
Brian Paul
- Mesa (master): mesa: clean up #includes in sampler.cpp
Brian Paul
- Mesa (master): mesa: clean up #includes in uniform_query.cpp
Brian Paul
- Mesa (master): mesa: clean up #includes in uniforms.h
Brian Paul
- Mesa (master): mesa: clean up comments for gl_current_attrib struct
Brian Paul
- Mesa (master): mesa: consolidate texture binding code
Brian Paul
- Mesa (master): mesa: copy rasterpos evaluation code into core Mesa
Brian Paul
- Mesa (master): mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
- Mesa (master): mesa: Draw indirect is not allowed if the default VAO is bound.
Marta Löfstedt
- Mesa (master): mesa: Draw indirect is not allowed when xfb is active and unpaused
Marta Löfstedt
- Mesa (master): mesa: Draw Indirect return wrong error code on unalinged
Marta Löfstedt
- Mesa (master): mesa: Enable ASTC in GLES' [NUM_] COMPRESSED_TEXTURE_FORMATS queries
Nanley Chery
- Mesa (master): mesa: enable KHR_debug for ES contexts
Emil Velikov
- Mesa (master): mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
- Mesa (master): mesa: fix incorrect error in _mesa_BindTextureUnit()
Brian Paul
- Mesa (master): mesa: fix incorrect error string in _mesa_BlendEquationiARB ()
Brian Paul
- Mesa (master): mesa: fix incorrect opcode in save_BlendFunci()
Brian Paul
- Mesa (master): mesa: fix indentation in _mesa_create_nameless_texture()
Brian Paul
- Mesa (master): mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
- Mesa (master): mesa: include bad type in error string of _mesa_pack_depth_span
Tapani Pälli
- Mesa (master): mesa: make memcpy_texture() non-static
Brian Paul
- Mesa (master): mesa: minor formatting fix in get_tex_rgba_compressed()
Brian Paul
- Mesa (master): mesa: minor indentation fix in _mesa_BindTextureUnit()
Brian Paul
- Mesa (master): mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h
Jason Ekstrand
- Mesa (master): mesa: move validate_blend_factors() call after no-change check
Brian Paul
- Mesa (master): mesa: optimize _UsesDualSrc blend flag setting
Brian Paul
- Mesa (master): mesa: optimize no-change check in _mesa_BlendEquation()
Brian Paul
- Mesa (master): mesa: optimize no-change check in _mesa_BlendEquationSeparate()
Brian Paul
- Mesa (master): mesa: optimize no-change check in _mesa_BlendFuncSeparate()
Brian Paul
- Mesa (master): mesa: pass caller name to create_textures()
Brian Paul
- Mesa (master): mesa: remove _mesa_get_tex_unit_err() and fix error handling
Brian Paul
- Mesa (master): mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Brian Paul
- Mesa (master): mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Marek Olšák
- Mesa (master): mesa: Remove GL_ARB_sampler_object depth compare error checking.
Brian Paul
- Mesa (master): mesa: remove unneeded #include of colormac.h
Matt Turner
- Mesa (master): mesa: remove unneeded error check in create_textures()
Brian Paul
- Mesa (master): mesa: remove unused _mesa_create_nameless_texture()
Brian Paul
- Mesa (master): mesa: remove unused functions in program.c
Brian Paul
- Mesa (master): mesa: remove unused texUnit local in _mesa_BindTextureUnit( )
Brian Paul
- Mesa (master): mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
- Mesa (master): mesa: replace UsesClipDistance with ClipDistanceArraySize
Marek Olšák
- Mesa (master): mesa: Set api prefix to version string when overriding version
Tapani Pälli
- Mesa (master): mesa: set TargetIndex in VDPAURegister*SurfaceNV (v2)
Marek Olšák
- Mesa (master): mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()
Brian Paul
- Mesa (master): mesa: simple whitespace fix in texstore.c
Brian Paul
- Mesa (master): mesa: Skip redundant texture completeness checking during image validation.
Francisco Jerez
- Mesa (master): mesa: use strtok_s for strtok_r on windows
Tapani Pälli
- Mesa (master): mesa: wrap a ridiculously long line in es1_conversion.c
Brian Paul
- Mesa (master): meta: Update comment about unsupported texture types.
Matt Turner
- Mesa (master): nir/cse: use the instruction set API
Connor Abbott
- Mesa (master): nir/glsl: Take a gl_shader_program and a stage rather than a gl_shader
Jason Ekstrand
- Mesa (master): nir/glsl: Use shader_prog->Name for naming the NIR shader
Jason Ekstrand
- Mesa (master): nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
- Mesa (master): nir/info: Add compute shader local size to nir_shader_info
Jason Ekstrand
- Mesa (master): nir/info: Add more information about geometry shaders
Jason Ekstrand
- Mesa (master): nir/info: Move the GS info into a stage-specific info union
Jason Ekstrand
- Mesa (master): nir/instr_set: remove unnecessary check in nir_instrs_equal ()
Connor Abbott
- Mesa (master): nir/lower_io: Make get_io_offset() return a nir_ssa_def * for indirects.
Kenneth Graunke
- Mesa (master): nir/prog: Don't double-insert the fog-coord variable
Jason Ekstrand
- Mesa (master): nir/prog: Use nir_foreach_variable
Jason Ekstrand
- Mesa (master): nir/remove_phis: handle trivial back-edges
Connor Abbott
- Mesa (master): nir/sweep: Reparent the shader name
Jason Ekstrand
- Mesa (master): nir: Add a a nir_shader_info struct
Jason Ekstrand
- Mesa (master): nir: Add a function to determine if a source is dynamically uniform
Neil Roberts
- Mesa (master): nir: Add a label to nir_shader_info
Jason Ekstrand
- Mesa (master): nir: add an instruction set API
Connor Abbott
- Mesa (master): nir: Add a nir_foreach_variable macro
Jason Ekstrand
- Mesa (master): nir: Add a nir_shader_info:: has_transform_feedback_varyings flag.
Kenneth Graunke
- Mesa (master): nir: add atomic lowering support for AoA
Timothy Arceri
- Mesa (master): nir: Add helpers for creating variables and adding them to lists
Jason Ekstrand
- Mesa (master): nir: Add intrinsics for tessellation shader system values.
Kenneth Graunke
- Mesa (master): nir: Add opcodes for saturated vector math.
Eric Anholt
- Mesa (master): nir: add shader_clock intrinsic
Emil Velikov
- Mesa (master): nir: Allow nir_lower_io() to only lower one type of variable.
Kenneth Graunke
- Mesa (master): nir: constify instruction comparison functions
Connor Abbott
- Mesa (master): nir: Constify nir_gs_count_vertices
Jason Ekstrand
- Mesa (master): nir: constify nir_ssa_alu_instr_src_components()
Connor Abbott
- Mesa (master): nir: Copy "patch" flag from ir_variable to nir_variable.
Kenneth Graunke
- Mesa (master): nir: Fix uninitialized 'progress' variable in nir_lower_system_values.
Kenneth Graunke
- Mesa (master): nir: Get the number of SSBOs and UBOs right
Iago Toral Quiroga
- Mesa (master): nir: include nir_instr_set.h in the tarball
Emil Velikov
- Mesa (master): nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.
Kenneth Graunke
- Mesa (master): nir: make nir_instrs_equal() static
Connor Abbott
- Mesa (master): nir: Move GS data to nir_shader_info
Jason Ekstrand
- Mesa (master): nir: remove dependency on glsl
Rob Clark
- Mesa (master): nir: split out instruction comparison functions
Connor Abbott
- Mesa (master): nir: split SSBO min/max atomic instrinsics into signed/ unsigned versions
Iago Toral Quiroga
- Mesa (master): nir: wrapper for glsl_type arrays_of_arrays_size()
Timothy Arceri
- Mesa (master): nouveau: avoid double-emitting fence
Ilia Mirkin
- Mesa (master): nouveau: avoid emitting new fences unnecessarily
Ilia Mirkin
- Mesa (master): nouveau: make sure there's always room to emit a fence
Ilia Mirkin
- Mesa (master): nv30: always go through translate module on big-endian
Ilia Mirkin
- Mesa (master): nv30: include the header of ffs prototype
Ilia Mirkin
- Mesa (master): nv30: pretend to have packed texture/surface formats
Ilia Mirkin
- Mesa (master): nv50, nvc0: don't base decisions on available pushbuf space
Ilia Mirkin
- Mesa (master): nv50/ir: adapt to new method for passing in cull/ clip distance masks
Ilia Mirkin
- Mesa (master): nv50/ir: use C++11 standard std::unordered_map if possible
Ilia Mirkin
- Mesa (master): nv50: add a header file for nv50_query
Samuel Pitoiset
- Mesa (master): nv50: add ARB_copy_image support
Ilia Mirkin
- Mesa (master): nv50: allow per-sample interpolation to be forced via rast
Ilia Mirkin
- Mesa (master): nv50: do not create an invalid HW query type
Samuel Pitoiset
- Mesa (master): nv50: mark contexts shareable, compile at creation time
Ilia Mirkin
- Mesa (master): nv50: move HW queries to nv50_query_hw.c/h files
Samuel Pitoiset
- Mesa (master): nv50: move nva0_so_target_save_offset() to its correct location
Samuel Pitoiset
- Mesa (master): nvc0: add a header file for nvc0_query
Samuel Pitoiset
- Mesa (master): nvc0: add a note about MP counters on GF100/GF110
Samuel Pitoiset
- Mesa (master): nvc0: add ARB_copy_image support
Ilia Mirkin
- Mesa (master): nvc0: add MP counters variants for GF100/GF110
Samuel Pitoiset
- Mesa (master): nvc0: add support for performance monitoring metrics on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: allow only one active query for the MP counters group
Samuel Pitoiset
- Mesa (master): nvc0: allow to use 8 MP counters on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: correctly enable the MP counters' multiplexer on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: do not bind input params at compute state init on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: do upload-time fixups for interpolation parameters
Ilia Mirkin
- Mesa (master): nvc0: enable compute support by default on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: expose a group of performance metrics on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: fix crash when nv50_miptree_from_handle fails
Samuel Pitoiset
- Mesa (master): nvc0: fix monitoring multiple MP counters queries on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: fix queries which use multiple MP counters on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: fix sequence field init for MP counters on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: fix unaligned mem access when reading MP counters on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: make use of NVC0_COMPUTE_CLASS for GF110
Samuel Pitoiset
- Mesa (master): nvc0: move HW queries to nvc0_query_hw.c/h files
Samuel Pitoiset
- Mesa (master): nvc0: move HW SM queries to nvc0_query_hw_sm.c/h files
Samuel Pitoiset
- Mesa (master): nvc0: move nvc0_so_target_save_offset() to its correct location
Samuel Pitoiset
- Mesa (master): nvc0: move SW/HW queries info to their respective files
Samuel Pitoiset
- Mesa (master): nvc0: move SW queries to nvc0_query_sw.c/h files
Samuel Pitoiset
- Mesa (master): nvc0: read MP counters of all GPCs on Fermi
Samuel Pitoiset
- Mesa (master): nvc0: remove useless call to query_get_cfg() in nvc0_hw_sm_query_end()
Samuel Pitoiset
- Mesa (master): nvc0: respect edgeflag attribute width
Ilia Mirkin
- Mesa (master): nvc0: rip off the kepler MP-enabling logic from the Fermi codepath
Samuel Pitoiset
- Mesa (master): nvc0: share shaders between contexts and build immediately
Ilia Mirkin
- Mesa (master): nvc0: split out begin_query() hook used by MP counters
Samuel Pitoiset
- Mesa (master): nvc0: store the number of GPCs to nvc0_screen
Samuel Pitoiset
- Mesa (master): osmesa: Expose GL entry points for Windows build via DEF file.
Jose Fonseca
- Mesa (master): program: convert _mesa_init_gl_program() to take struct gl_program *
Emil Velikov
- Mesa (master): r600/uvd: disable UVD tiling by default
Christian König
- Mesa (master): r600/vce: enable VCE for trinity/richland
Christian König
- Mesa (master): r600: enable SB for geom shaders on pre-evergreen
Dave Airlie
- Mesa (master): r600g/sb: SB support for UBO indexing
Dave Airlie
- Mesa (master): r600g/sb: Support gs5 sampler indexing (v2)
Dave Airlie
- Mesa (master): r600g: Enable GL_ARB_gpu_shader5 extension
Dave Airlie
- Mesa (master): r600g: Fix special negative immediate constants when using ABS modifier.
Nicolai Hähnle
- Mesa (master): radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
Tom Stellard
- Mesa (master): radeon/r200: remove unneeded #include of colormac.h
Matt Turner
- Mesa (master): radeon/uvd: don't expose HEVC on old UVD hw (v3)
Alex Deucher
- Mesa (master): radeon/uvd: implement and add flag for VAAPI HEVC decode
Leo Liu
- Mesa (master): radeon: Don' t override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
- Mesa (master): radeon: Use C99 initializers for primitive arrays
Ian Romanick
- Mesa (master): radeonsi: add another requirement for PARTIAL_ES_WAVE
Marek Olšák
- Mesa (master): radeonsi: add checks for a NULL pixel shader
Marek Olšák
- Mesa (master): radeonsi: add debug flags that disable DCC and DCC fast clear
Marek Olšák
- Mesa (master): radeonsi: add draw_vbo check for a NULL pixel shader
Marek Olšák
- Mesa (master): radeonsi: Add FLUSH_AND_INV_CB_DATA_TS for DCC.
Marek Olšák
- Mesa (master): radeonsi: add one more SWITCH_ON_EOI requirement for Hawaii and VI
Marek Olšák
- Mesa (master): radeonsi: add Stoney pci ids
Alex Deucher
- Mesa (master): radeonsi: add Stoney to si_init_gs_info()
Alex Deucher
- Mesa (master): radeonsi: add support for ARB_texture_view
Marek Olšák
- Mesa (master): radeonsi: add support for Stoney asics (v3)
Alex Deucher
- Mesa (master): radeonsi: add SWITCH_ON_EOI requirement for 4 SE parts
Marek Olšák
- Mesa (master): radeonsi: Allocate buffers for DCC.
Marek Olšák
- Mesa (master): radeonsi: allow copying between compatible compressed and uncompressed formats
Marek Olšák
- Mesa (master): radeonsi: allow unbinding pixel shaders and remove the dummy shader
Marek Olšák
- Mesa (master): radeonsi: allow unbinding vertex shaders
Marek Olšák
- Mesa (master): radeonsi: clean up copy-pasted scratch buffer updates
Marek Olšák
- Mesa (master): radeonsi: clean up other scratch buffer functions
Marek Olšák
- Mesa (master): radeonsi: clean up si_llvm_init_export_args
Marek Olšák
- Mesa (master): radeonsi: disable NaNs for LS and HS
Marek Olšák
- Mesa (master): radeonsi: Disable operations that do not work with DCC.
Marek Olšák
- Mesa (master): radeonsi: don't emit AMDGPU intrinsics for EX2, ROUND, TRUNC
Marek Olšák
- Mesa (master): radeonsi: don't emit AMDGPU intrinsics for integer abs, min , max
Marek Olšák
- Mesa (master): radeonsi: don't use the AMDGPU intrinsic for CMP
Marek Olšák
- Mesa (master): radeonsi: enable BC_OPTIMIZE if centroid isn't used
Marek Olšák
- Mesa (master): radeonsi: Enable DCC.
Marek Olšák
- Mesa (master): radeonsi: fix a GS copy shader leak
Marek Olšák
- Mesa (master): radeonsi: fix a GS hang on VI
Marek Olšák
- Mesa (master): radeonsi: fix the export_prim_id field size in the shader key
Marek Olšák
- Mesa (master): radeonsi: Implement DCC fast clear.
Marek Olšák
- Mesa (master): radeonsi: implement fragment color clamping
Marek Olšák
- Mesa (master): radeonsi: implement vertex color clamping
Marek Olšák
- Mesa (master): radeonsi: initialize output, temp, and address registers to "undef"
Marek Olšák
- Mesa (master): radeonsi: make PARTIAL_ES_WAVE globally dependent on SWITCH_ON_EOI
Marek Olšák
- Mesa (master): radeonsi: merge two ifs setting WD_SWITCH_ON_EOP
Marek Olšák
- Mesa (master): radeonsi: only apply the instancing bug workaround to Bonaire
Marek Olšák
- Mesa (master): radeonsi: only apply the SNORM blit workaround to *8_SNORM
Marek Olšák
- Mesa (master): radeonsi: print export_prim_id from the shader key
Marek Olšák
- Mesa (master): radeonsi: properly check if DCC is enabled and allocated
Marek Olšák
- Mesa (master): radeonsi: remove an unused ctx parameter in si_shader_destroy
Marek Olšák
- Mesa (master): radeonsi: remove TC L2 cache flush for index buffers on VI
Marek Olšák
- Mesa (master): radeonsi: remove unnecessary PARTIAL_VS_WAVE setting for streamout
Marek Olšák
- Mesa (master): radeonsi: simplify DCC handling in si_initialize_color_surface
Marek Olšák
- Mesa (master): radeonsi: support thread-safe shaders shared by multiple contexts
Marek Olšák
- Mesa (master): radeonsi: unify shader create functions
Marek Olšák
- Mesa (master): radeonsi: unify shader delete functions
Marek Olšák
- Mesa (master): radeonsi: use LRP from gallivm
Marek Olšák
- Mesa (master): Revert "mesa: enable KHR_debug for ES contexts"
Emil Velikov
- Mesa (master): Revert "mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode() "
Brian Paul
- Mesa (master): scons: Build nir/glsl_types.cpp once.
Jose Fonseca
- Mesa (master): scons: fix MSVC, MinGW build
Brian Paul
- Mesa (master): softpipe: fix using non-zero layer in non-array view from array resource
Roland Scheidegger
- Mesa (master): st/dri: Use packed RGB formats
Ilia Mirkin
- Mesa (master): st/fbo: use pipe_surface_release instead of pipe_surface_reference
Brian Paul
- Mesa (master): st/mesa: check for out-of-memory in st_DrawPixels()
Brian Paul
- Mesa (master): st/mesa: clean up #includes in st_draw.c
Brian Paul
- Mesa (master): st/mesa: create shaders which have only one variant immediatelly (v2)
Marek Olšák
- Mesa (master): st/mesa: create temporary textures with the same nr_samples as source
Ilia Mirkin
- Mesa (master): st/mesa: decouple shaders from contexts if they are shareable
Marek Olšák
- Mesa (master): st/mesa: don't load state parameters if there are none
Marek Olšák
- Mesa (master): st/mesa: Don' t override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
- Mesa (master): st/mesa: fix clip state dependencies
Marek Olšák
- Mesa (master): st/mesa: fix incorrect pointer type arguments in st_new_program()
Brian Paul
- Mesa (master): st/mesa: fix mipmap generation for immutable textures with incomplete pyramids
Nicolai Hähnle
- Mesa (master): st/mesa: implement ARB_copy_image
Marek Olšák
- Mesa (master): st/mesa: negate the can_force_persample_interp flag
Marek Olšák
- Mesa (master): st/mesa: optimize 4-component ubyte glDrawPixels
Brian Paul
- Mesa (master): st/mesa: pass the clip distance array size to drivers
Marek Olšák
- Mesa (master): st/mesa: use _mesa_RasterPos() when possible
Brian Paul
- Mesa (master): st/mesa: use MAX3() instead of MAX2(MAX2) in draw_textured_quad()
Brian Paul
- Mesa (master): st/mesa: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
- Mesa (master): st/omx/dec/h264: fix field picture type 0 poc disorder
Leo Liu
- Mesa (master): st/va: add colospace conversion through Video Post Processing
Christian König
- Mesa (master): st/va: Added support for NV12 to IYUV conversion in vlVaGetImage
Christian König
- Mesa (master): st/va: add headless support, i.e. VA_DISPLAY_DRM
Christian König
- Mesa (master): st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBuffer
Christian König
- Mesa (master): st/va: add support to export a surface as dmabuf
Christian König
- Mesa (master): st/va: add VAAPI HEVC decode support
Leo Liu
- Mesa (master): st/va: do not destroy old buffer when new one failed
Christian König
- Mesa (master): st/va: handle Video Post Processing for configs
Christian König
- Mesa (master): st/va: implement dmabuf import for VaCreateSurfaces2
Christian König
- Mesa (master): st/va: implement VaCreateSurfaces2 and VaQuerySurfaceAttributes
Christian König
- Mesa (master): st/va: implement VaDeriveImage
Christian König
- Mesa (master): st/va: pass picture desc to begin and decode
Christian König
- Mesa (master): st/va: properly defines VAImageFormat formats and improve VaCreateImage
Christian König
- Mesa (master): st/va: Used correct parameter to derive the value of the "h " variable in vlVaCreateImage
Christian König
- Mesa (master): st/vdpau: disable RefPicList for Vdpau HEVC
Leo Liu
- Mesa (master): svga: add new GALLIUM_HUD queries
Brian Paul
- Mesa (master): svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Brian Paul
- Mesa (master): svga: avoid provoking vertex conversion when possible
Brian Paul
- Mesa (master): svga: Condition preemptive flush on draw emission
Brian Paul
- Mesa (master): svga: detect constant color writes in fragment shaders
Brian Paul
- Mesa (master): svga: fix clip plane regression after recent tgsi_scan change
Brian Paul
- Mesa (master): svga: fix incorrect round-down arithmetic
Brian Paul
- Mesa (master): svga: only count hardware buffer mappings for HUD
Brian Paul
- Mesa (master): svga: pass context to svga_tgsi_vgpu9_translate()
Brian Paul
- Mesa (master): svga: remove svga_tgsi_vgpu9_translate() call in GS path
Brian Paul
- Mesa (master): svga: round UBO constant buffer size up/ down to multiple of 16 bytes
Brian Paul
- Mesa (master): svga: try to avoid index generation for some primitive types
Brian Paul
- Mesa (master): svga: use new svga_new_shader_variant() function
Brian Paul
- Mesa (master): svga: whitespace fixes in svga_resource_buffer.c
Brian Paul
- Mesa (master): svga: whitespace fixes in svga_sampler_view.c
Brian Paul
- Mesa (master): t_dd_dmatmp: Allow flat shaded polygons with tri fans
Ian Romanick
- Mesa (master): t_dd_dmatmp: Check provoking vertex convention when rendering quads
Ian Romanick
- Mesa (master): t_dd_dmatmp: Disallow flat shading when rendering quad strips via tri strips
Ian Romanick
- Mesa (master): t_dd_dmatmp: Replace fprintf with unreachable
Ian Romanick
- Mesa (master): tgsi/scan: use properties for clip/cull distance writemasks
Marek Olšák
- Mesa (master): tgsi: (trivial) kill c99-ism.
Roland Scheidegger
- Mesa (master): tgsi: add const qualifier to silence warning
Brian Paul
- Mesa (master): tgsi: add option to dump floats as hex values
Dave Airlie
- Mesa (master): tgsi: initialize ctx.file in tgsi_dump_instruction()
Brian Paul
- Mesa (master): tgsi: move pipe_shader_from_tgsi_processor function to util
Marek Olšák
- Mesa (master): tgsi: try and handle overflowing shaders. (v2)
Dave Airlie
- Mesa (master): tnl: add some comments in render_line_loop code
Brian Paul
- Mesa (master): tnl: remove t_rasterpos.c
Brian Paul
- Mesa (master): u_vbuf: fix vb slot assignment for translated buffers
Nicolai Hähnle
- Mesa (master): util/format: add helper util_format_is_snorm8
Marek Olšák
- Mesa (master): util: Move DRI parse_debug_string() to util
Kristian Høgsberg
- Mesa (master): vbo: add assertion in ATTR_UNION macro
Brian Paul
- Mesa (master): vbo: add comments, braces in ATTR_UNION() in vbo_exec_api.c
Brian Paul
- Mesa (master): vbo: add new vbo_compute_max_verts() helper function
Brian Paul
- Mesa (master): vbo: convert display list GL_LINE_LOOP prims to GL_LINE_STRIP
Brian Paul
- Mesa (master): vbo: document vbo_exec_context fields
Brian Paul
- Mesa (master): vbo: fix GL_LINE_LOOP stray line bug
Brian Paul
- Mesa (master): vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
- Mesa (master): vbo: fix whitespace in vbo_exec_draw.c
Brian Paul
- Mesa (master): vbo: get rid of needless NR_MAT_ATTRIBS constant
Brian Paul
- Mesa (master): vbo: improve fprintf() formatting
Brian Paul
- Mesa (master): vbo: make vbo_exec_vtx_wrap() static
Brian Paul
- Mesa (master): vbo: make void vbo_exec_BeginVertices() static
Brian Paul
- Mesa (master): vbo: minor clean-ups for vbo_exec_fixup_vertex()
Brian Paul
- Mesa (master): vbo: move 'tmp' var initialization
Brian Paul
- Mesa (master): vbo: optimize vertex copying when 'wrapping'
Brian Paul
- Mesa (master): vbo: reduce number of vertex buffer mappings for vertex attributes
Brian Paul
- Mesa (master): vbo: remove unneeded ctx parameter for merge_prims()
Brian Paul
- Mesa (master): vbo: replace assertion with conditional in vbo_compute_max_verts()
Brian Paul
- Mesa (master): vbo: replace the comment on vbo_copy_vertices()
Brian Paul
- Mesa (master): vbo: simplify some code in vbo_copy_vertices()
Brian Paul
- Mesa (master): vbo: simplify some code in vbo_exec_End()
Brian Paul
- Mesa (master): vbo: simplify some code in vbo_exec_wrap_buffers()
Brian Paul
- Mesa (master): vbo: simplify vertex array initializations in vbo_context.c
Brian Paul
- Mesa (master): vc4: Add a sentinel after simulator buffers for buffer overflow detection.
Eric Anholt
- Mesa (master): vc4: Add a workaround for HW-2116 (state counter wrap fails ).
Eric Anholt
- Mesa (master): vc4: Add dumping of VC4_PACKET_GL_INDEXED_PRIMITIVE.
Eric Anholt
- Mesa (master): vc4: Add limited support for ibfe/ubfe.
Eric Anholt
- Mesa (master): vc4: Add QIR/QPU support for the 8-bit vector instructions.
Eric Anholt
- Mesa (master): vc4: Add support for copy propagation with unpack flags present.
Eric Anholt
- Mesa (master): vc4: Allow user index buffers, to avoid slow readback for shadow IBs.
Eric Anholt
- Mesa (master): vc4: Also dump the decimation mode for resolved stores.
Eric Anholt
- Mesa (master): vc4: Convert blending to being done in 4x8 unorm normally.
Eric Anholt
- Mesa (master): vc4: Don't try to CSE non-SSA instructions.
Eric Anholt
- Mesa (master): vc4: Don't try to follow MOVs across a pack.
Eric Anholt
- Mesa (master): vc4: Don' t try to register coalesce into the VPM across non-raw MOVs.
Eric Anholt
- Mesa (master): vc4: Drop some confused code about pack/unpack handling.
Eric Anholt
- Mesa (master): vc4: Fix a leak of the last color read/ write surface on context destroy.
Eric Anholt
- Mesa (master): vc4: Fix a memory leak in the simulator case.
Eric Anholt
- Mesa (master): vc4: Fix missing \n in a perf_debug().
Eric Anholt
- Mesa (master): vc4: Fix names of the 16-bit unpacks
Eric Anholt
- Mesa (master): vc4: Fix the test for skipping raw MOVs.
Eric Anholt
- Mesa (master): vc4: Fix up the test for whether the unpack can be from r4.
Eric Anholt
- Mesa (master): vc4: If a QIR source has an unpack set, print it.
Eric Anholt
- Mesa (master): vc4: Move dst pack setup out to a helper function with more asserts.
Eric Anholt
- Mesa (master): vc4: Only copy propagate raw MOVs.
Eric Anholt
- Mesa (master): vc4: Reduce MOV special-casing in QIR-to-QPU.
Eric Anholt
- Mesa (master): vc4: Rewrite the pack instructions as a MOV with a dst pack flag
Eric Anholt
- Mesa (master): vc4: Switch our vertex attr lowering to being NIR-based.
Eric Anholt
- Mesa (master): vc4: Switch the unpack ops to being unpack flags on a mov.
Eric Anholt
- Mesa (master): vc4: Take advantage of the 8888 pack function in pack_unorm_4x8.
Eric Anholt
- Mesa (master): vc4: Use nir_foreach_variable
Eric Anholt
- Mesa (master): vc4: use nir two-sided-color lowering
Eric Anholt
- Mesa (master): vc4: Use Rob's NIR-based user clip lowering.
Eric Anholt
- Mesa (master): vc4: Use VC4_GET_FIELD and other defines in dumping VC4_RENDER_CONFIG.
Eric Anholt
- Mesa (master): virgl/vtest: add vtest driver
Dave Airlie
- Mesa (master): virgl/vtest: fix extra malloc
Dave Airlie
- Mesa (master): virgl: add driver for virtio-gpu 3D (v2)
Dave Airlie
- Mesa (master): virgl: free sampler view on failure path
Dave Airlie
- Mesa (master): vl: add RefPicList defines for VAAPI HEVC decode
Leo Liu
- Mesa (master): winsys/amdgpu: remove the dcc_enable surface flag
Marek Olšák
- Mesa: tag mesa-10.6.9: Mesa 10.6.9 release
Emil Velikov
- Mesa: tag mesa-11.0.3: Mesa 11.0.3 release
Emil Velikov
- Mesa: tag mesa-11.0.4: Mesa 11.0.4 release
Emil Velikov
Last message date:
Sat Oct 31 15:06:06 UTC 2015
Archived on: Mon Jan 13 14:19:42 UTC 2020
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