[Mesa-dev] Merging gallium-rect-textures and debug-refcnt?
luca at luca-barbieri.com
Fri Aug 20 00:59:19 PDT 2010
gallium-rect-textures adds the PIPE_TEXTURE_RECT target as discussed
in the "gallium & texture rectangles" thread.
I tested nv30, nv40, softpipe and "softpipe with NPOT disabled" using piglit.
debug-refcnt adds the ability to log reference count modifications on
Gallium objects to a file, which allows to track down leaks and
compute several kinds of statistics on resource creation.
It changes pipe_resource_reference in a way that gets optimized away
in non-debug builds, and turns into checking a flag, and calling
another function only if an environment variable is set.
Are these OK for merging?
More information about the mesa-dev