[Mesa-stable] Stable request

Courtney Goeltzenleuchter courtney at lunarg.com
Wed Apr 23 03:50:56 PDT 2014


I'll take a look.

Courtney
---------------
crafted from my mobile device, please excuse typos.
On Apr 23, 2014 12:59 AM, "Carl Worth" <cworth at cworth.org> wrote:

> Courtney Goeltzenleuchter <courtney at lunarg.com> writes:
> > I have a request from Valve to include
> > commit: c10896b593720457e99a731e9493ce8d6c497fab - i965: Fix
> > render-to-texture in non-FinishRenderTexture cases
>
> Hi Courtney,
>
> I tried picking this change to the 10.1 branch. It had some conflicts
> which were fairly easy to resolve, but then it didn't compile with the
> following error:
>
>         brw_draw.c: In function 'brw_postdraw_set_buffers_need_resolve':
>         brw_draw.c:374:23: error: 'struct gl_extensions' has no member
> named 'ARB_stencil_texturing'
>             if (ctx->Extensions.ARB_stencil_texturing &&
>
> It's possible that I messed up the conflict resolution, but I would
> guess that there's some dependent patch that's required in addition
> here, (and I have not done any further investigation).
>
> Can you (or someone else) assemble a functional backport of this patch
> that can be applied to the 10.1 branch? That would be very helpful.
>
> -Carl
>
> PS. I've just added a new "Needs backport" section to the web-based
> "Mesa Stable Queue" for case like this and I've added this patch to that
> list:
>
>         http://cworth.org/~cworth/mesa-stable-queue/
>
> So that should make it easy to track things like this as the release
> comes together.
>
> --
> carl.d.worth at intel.com
>
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