[CREATE] consensus constitency persistence
Robert Martinez
mail at mray.de
Thu Aug 19 13:37:09 PDT 2010
So in short there are two ideas:
#1 have ONE look & logo
_easier to communicate/introduce
_reliable and ready any time
&
#2 have a meta-identity that reinvents itself with each re-incarnation
of the LGM
_expressing the many-sidedness of LGM
_offering new artists and and occasions a fresh look each time
(practicing and preaching LGM ;) )
Did I get that right?
If I did, I propose to focus on having clear and stable HTML markup and
structure of the CMS of choice and go for idea #1. And then #2. :P
I like the idea of having a LGM "brand" that cannot be expressed just in
ONE way, but is easy to recognize in different styles.
Cheers,
Robert
On 08/19/2010 07:17 PM, Louis Desjardins wrote:
> Hi Ricardo, Yuval and all !
>
> All this is completely interesting and inspiring !
>
> I have to say that depending on the point of view I am encline to
> agree alternatively with both of you !
>
> Coming from the graphic world and owning myself a company that
> specialized in graphic design and print, I am fully aware of what a
> brand is.
>
> Talking about LGM, here are a few thoughts to add to this discussion.
> Some will refer to what Yuval brought up about past LGMs and some will
> be echoing the essay from Ricardo !
>
> As an organiser, what I need is communication means that have to be
> ready in time in order to promote the event and talk with sponsors.
> This has to start right away after an LGM is finished. The
> organisation of the next must already be on the go. For that reason, I
> much prefer that we keep the logo we have, for instance, so we can
> concentrate on the communictations we have to make and not on how we
> will look to the outside world.
>
> So, if for instance we would like to modify the logo each year as we
> did over the last years, then it would be advisable as we already have
> discussed that the design of the logo and website and everything
> related to our external communications fall into the same 2-year
> process we have established for the venue. This means that we would be
> ready with the new design, each year, ahead of time. So the
> communications for the next LGM could in fact start immediately after
> LGM is over.
>
> Of course, my concerns are pretty practical. It’s not that I don’t
> want to enter the discussion about the benefits of keeping the same
> brand for years or on the other hand change it every year. No. But I
> want to stress what is needed, when it is needed and why it is needed.
>
> For LGM 2011, I would keep the same logo as in Brussels. Unless...
> (more below)... What motivates this decision is because otherwise we
> would enter a long process for creating and then proposing and
> discussing the next logo... I think we need to concentrate on the
> sponsors and on the organisation of the event itself. Of course, I
> will be glad to read any further thoughts on that ! Maybe in 2012 we
> will have a different logo? We would then start working on it very
> shortly...
>
> Same applies for the website. What we really need as an organisation
> is more functionnalities in the website than a redesign each year.
> Once we will have all the mechanics working, including a way of
> reserving and paying for t-shirts, food, etc. then we could of course
> make the website change in look every year, within a 2-year process...
>
> Then, about the branding itself... By professionnal bias, I would
> start by recommending that we keep the brand solid for a few years as
> Yuval suggests. But at the same time I completely understand that
> Libre Graphics could also be well served by a change every year. The
> website itself could list the various logos so we could click on them
> to access the previous LGM websites... It would show the dynamism of
> the LG community. Not a bad idea. We could thus interest — and even
> make it a contest? — artists to participate to this change. The name
> would not change, so it’s already a solid tree. The branches and
> leaves and ground and background would be different each year...
>
> Really, my main objection is to work into a time frame that can
> obviously only lead to improvisation or a misuse of time. Doing things
> the right way at the right time would allow such changes that could be
> completely inspiring...
>
> Another way to look at this is, if we want a change for 2011, think of
> how we would make a transition. Use the Brussels logo and change the
> name of the city and dates and use this for early communications with
> sponsors... And then sometimes in Autumn, unveil the new brand... This
> might work, what do you think?
>
> Louis
>
> 2010/8/19 ricardo lafuente <bollecs at sollec.org
> <mailto:bollecs at sollec.org>>
>
> Hi Yuval,
>
> Thanks for raising this issue. Now that some projects are gaining
> traction, it's the right time to discuss how the Libre Graphics
> community presents itself to the public.
>
> I do have some reserves as to the proposed way to tackle this
> challenge. If i understand correctly, your idea is to set a fixed
> 'brand' for the Libre Graphics community, and a set of design
> guidelines to apply to most/all of the materials that are created
> for and from it.
>
> In art school, i went through 2 years of corporate identity
> design. Even though LG is not a corporation but a community,
> what's being talked here is the creation (or rather,
> consolidation) of an identity. Identity guidelines and style
> manuals are commonplace in the corporate world, defining what you
> can and cannot do in order to style something as belonging to your
> 'brand'. This is because corporate image needs very clear
> boundaries so that new designers don't end up unwittingly tweaking
> the identity and creating confusion in brand recognition.
>
> However, my impression is that this kind of 'top-down' identity
> definition might not be appropriate once we get out of a corporate
> context. Namely, i find it downplays the role that new designers
> might have in creating new directions for an identity by setting
> in stone some directives that they can't stray from.
>
> Of course, one consequence of not having fixed and thorough style
> guidelines is that identity gets diluted according to the creative
> perspectives of different people. This in an issue for a company,
> but less so for a free-culture oriented community. I'm reminded of
> the discussion around OSP's logo proposal for LGM2010, which
> strayed from the de facto LGM identity so far (the ink splatter).
> That discussion was tremendously relevant to me, since it showed
> that the identity of an event or community is much more defined by
> what's done there, rather than its outward presentation. And that
> having multiple, coexisting perspectives on the graphic identity
> of the community might actually be a Good Thing(tm), even though
> it challenges principles that we're accostumed to when dealing
> with brands and identities.
>
> It's very interesting to confront coding principles and graphic
> guidelines like you did (never thought of it that way), but i
> think those metaphors can only go so far. For instance, Linus's
> law -- "given enough eyes, all bugs are shallow" -- doesn't really
> apply to graphic work: not only do many cooks run the risk of
> spoiling the broth, but the 'success' of a graphic piece is not
> measurable by efficiency guidelines, as lines of code can be. The
> same regarding your comparison to a 'coding style guide' -- their
> purpose is efficiency, since mixed writing styles make reading
> code harder; however, should we really constrain the decisions of
> designers who might join the boat later, and who might have
> something new and unexpected to introduce? Given your proposed
> 5-year timeframe, i think this is an issue.
>
> You mentioned the danger of 'reinventing the wheel'. Again, i
> think this does not apply to creative and aesthetic perspectives,
> which are closer to an evolving and ever-changing set of loose
> (and often unwritten) guidelines like a cake recipe, than a
> functional tool such as a wheel or a hammer. No sense in
> reinventing the wheel, sure, but it's a good goal to aim for a
> tastier cake at each go. And since everyone's taste is their own,
> it's safe to say that no one cake will be ideal for each and every
> one of us -- which doesn't mean that we shouldn't keep on working
> on fancier recipes.
>
> Finally, i think that one of the most rewarding parts in design
> work is having the freedom to experiment and express our own
> aesthetic perspectives -- which can seldom be described verbally
> or textually --, something that's simply not allowed in a context
> in which all decisions were made a priori, where the designer is
> not a decision-maker or creator but a simple executor.
>
> I think you made very good points, and please don't understand
> this as a dismissal of your proposal -- it's very possible to find
> common ground between our multiple views. How can we have a good,
> solid Libre Graphics presence and still be open to ever-changing
> internal views, be them aesthetic or pragmatic? I'd risk an answer
> now, but i'd love to know your thoughts before.
>
> Pardon my large essays, but i hate to feel that i missed some
> points i wanted to make.
>
> :r
>
>
> On 08/19/2010 02:09 PM, Yuval Levy wrote:
>
> On August 19, 2010 03:51:18 am Camille Bissuel wrote:
>
> I'll be glad to provide visuals for the Create community,
> and from a
> designer point of view, it's always a good idea to have
> some charter to
> base on.
>
>
> exactly. It's like a coding style guide for developers. I
> don't remember any
> such charter presented here in the past five years. It would
> be a major step
> forward, like a coding style guide is a major step forward for
> a software
> project: it solves a significant chunk of potential bike-sheds.
>
>
> But I don't what to bridle anyone creativity (on the
> magazine for example)
> just because I'm the first one to provide something...
> furthermore LG
> Magazine #0 was here first, and I didn't base my designs
> on it.
>
>
> Your intentions are noble. Fact is that if we are to evolve
> to the next
> level, we must stop fiddling at this level. There is a
> trade-off to be played.
> Creativity has to be directed to areas that have not been
> exploited yet.
>
>
> So, it really have to be a consensus, especially from the
> concerned
> designers.
>
>
> Actually more a consensus of the "customers", i.e. the
> projects represented in
> LG or the LG Board. Without the weight of some governance,
> the consensus will
> not last beyond a single edition, while ideally it should last
> for a few.
>
> Without governance every new designer that joins the fray
> could see this as a
> free game and reinvent the wheel from scratch.
>
> The weight of governance makes the difference between a mature
> project (that
> IMHO LG should strive to be) and a greenfield startup (the
> impression I have
> when looking at it from an external perspective).
>
>
> On August 19, 2010 07:06:28 am ginger coons wrote:
>
> I would suggest that the magazine, being a slightly
> different beast from
> the site, the logo, the conference, might in fact have a
> different
> aesthetic. Because we're not talking here about a
> mouthpiece for the Libre
> Graphics movement, a brochure, we're talking about a
> magazine with the
> space to grow and change and in fact, build up a community
> that doesn't
> really exist yet: a strong Libre Graphics user community.
> I think that
> could be quite a different thing from the official face.
>
>
> Mostly agree. Growth and change are not necessarily
> synonymous and you want
> to mix them wisely. Sometimes growth is change, but sometimes
> it is the
> maturity of consistency. You print professionals know it
> better than the rest
> of us: make a good template, use it for a few editions (e.g.
> a cycle of say
> four regular editions and one or two special editions) and
> revisit when the
> content starts breaking the barrier of the media, not the
> other way around.
>
> Yuv
>
>
>
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