[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 24 07:35:45 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #4 from Sven Arvidsson <sa at whiz.se> 2010-09-24 07:35:44 PDT ---
Created an attachment (id=38935)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=38935)
Screenshot with noopt - settings on medium

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