[Bug 73110] [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games with R600_LLVM=1

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jan 9 16:01:12 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73110

--- Comment #2 from Alexandre Demers <alexandre.f.demers at gmail.com> ---
A bit more info. Serious Sam 3 will launch and begin to load. However, once it
has loaded, it crashes when the menu is about to appear and I can even hear a
fraction of music before it happens.

Marek, can I provide you with something specific? Anything about the shaders I
could try to get (with and without R600_LLVM)?

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