[Bug 73110] [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games when R600_LLVM=1 with LLVM < 3.4

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 31 15:34:51 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73110

Alexandre Demers <alexandre.f.demers at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140131/fcfa6e9f/attachment.html>


More information about the dri-devel mailing list