[Bug 106053] Drawing at screen boundary is very slow.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Apr 15 15:40:51 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106053

Marek Olšák <maraeo at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |NOTABUG
             Status|NEW                         |RESOLVED

--- Comment #2 from Marek Olšák <maraeo at gmail.com> ---
r300-r500 hardware capabilities don't meet the requirements of OpenGL core
profile.

r300g on RC410 uses software emulation for vertex shaders and clipping (the
same code as llvmpipe), because the hardware doesn't have any vertex processor
and clipper.

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