[Bug 106053] Drawing at screen boundary is very slow.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Apr 15 15:40:51 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106053
Marek Olšák <maraeo at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |NOTABUG
Status|NEW |RESOLVED
--- Comment #2 from Marek Olšák <maraeo at gmail.com> ---
r300-r500 hardware capabilities don't meet the requirements of OpenGL core
profile.
r300g on RC410 uses software emulation for vertex shaders and clipping (the
same code as llvmpipe), because the hardware doesn't have any vertex processor
and clipper.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20180415/bf1b3f84/attachment.html>
More information about the dri-devel
mailing list