[Bug 106053] Drawing at screen boundary is very slow.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Apr 16 22:05:06 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106053
--- Comment #4 from Marek Olšák <maraeo at gmail.com> ---
I think the hw doesn't have a clipper, though it shouldn't be hard to verify if
it's true. Yeah, draw could use some optimizations for the clipper, e.g. the
guardband, but simply doing culling (not clipping) should be enough for point
sprites.
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