[PATCH] drm/scheduler: Remove entity->rq NULL check
Nayan Deshmukh
nayan26deshmukh at gmail.com
Mon Aug 6 14:18:54 UTC 2018
I forgot about this since we started discussing possible scenarios of
processes and threads.
In any case, this check is redundant. Acked-by: Nayan Deshmukh <
nayan26deshmukh at gmail.com>
Nayan
On Mon, Aug 6, 2018 at 7:43 PM Christian König <
ckoenig.leichtzumerken at gmail.com> wrote:
> Ping. Any objections to that?
>
> Christian.
>
> Am 03.08.2018 um 13:08 schrieb Christian König:
> > That is superflous now.
> >
> > Signed-off-by: Christian König <christian.koenig at amd.com>
> > ---
> > drivers/gpu/drm/scheduler/gpu_scheduler.c | 5 -----
> > 1 file changed, 5 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> > index 85908c7f913e..65078dd3c82c 100644
> > --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> > +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> > @@ -590,11 +590,6 @@ void drm_sched_entity_push_job(struct drm_sched_job
> *sched_job,
> > if (first) {
> > /* Add the entity to the run queue */
> > spin_lock(&entity->rq_lock);
> > - if (!entity->rq) {
> > - DRM_ERROR("Trying to push to a killed entity\n");
> > - spin_unlock(&entity->rq_lock);
> > - return;
> > - }
> > drm_sched_rq_add_entity(entity->rq, entity);
> > spin_unlock(&entity->rq_lock);
> > drm_sched_wakeup(entity->rq->sched);
>
>
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