[Bug 105333] [gallium-nine] missing geometry after commit ac: replace ac_build_kill with ac_build_kill_if_false

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Sep 22 14:30:32 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105333

Axel Davy <davyaxel0 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |davyaxel0 at gmail.com

--- Comment #15 from Axel Davy <davyaxel0 at gmail.com> ---
Created attachment 141686
  --> https://bugs.freedesktop.org/attachment.cgi?id=141686&action=edit
potentially the buggy shader

Here is a shader that may be the buggy one ?

Thanks with iive who was running a trace on his side (r600 doesn't have the
bug), we identified a drawcall where the engine would appear on his side and
not mine (radeonsi).

The draw calls has alpha test disabled, but has stencil test enabled.
I used monolithic shader to ease reading.

It may be a false alarms, as the conditions of the test cannot guarantee this
is really the first moment the two cards have a difference in their rendering
(which may affect the stencil test for example).

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