[Bug 105333] [gallium-nine] missing geometry after commit ac: replace ac_build_kill with ac_build_kill_if_false

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Sep 22 14:56:38 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105333

Axel Davy <davyaxel0 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
 Attachment #141686|0                           |1
        is obsolete|                            |

--- Comment #16 from Axel Davy <davyaxel0 at gmail.com> ---
Created attachment 141687
  --> https://bugs.freedesktop.org/attachment.cgi?id=141687&action=edit
probably the buggy shader

Ok, so we figured out the shader I mentionned in my last message was supposed
to render on top of a "white" engine which didn't appear on radeonsi.

So here is now the shader that draws (earlier) the "white" engine.

This one has alpha test enabled and stencil test enabled. There are two version
of the shader in the log that get compiled (I guess two alpha test set of
parameters), I don't know which is used, thus I put both.

It features on kill_if inside an if. Perhaps something to look at.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20180922/2be2aa52/attachment.html>


More information about the dri-devel mailing list