[Bug 110229] Textures binded to framebuffer objects or images are not correctly updated.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 1 12:05:54 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110229

--- Comment #22 from Laurent <laurentduroisin at gmail.com> ---
Ok but I'll not use compute shader to do make my own pipeline because my SSBO
with per pixel linked list doesn't work. 

I think it'll be more interesting to write a compiler to parse my c++ driver
code into GPU code without passing by an api like openCL or a graphic driver
with doesn't work and mostly if my bugs reports are not taken in consideration.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20190401/c0c93e43/attachment.html>


More information about the dri-devel mailing list