[Bug 110229] Textures binded to framebuffer objects or images are not correctly updated.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 1 12:20:44 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110229

--- Comment #23 from Daniel Stone <daniel at fooishbar.org> ---
> I think it'll be more interesting to write a compiler to parse my c++ driver code into GPU code without passing by an api like openCL or a graphic driver with doesn't work and mostly if my bugs reports are not taken in consideration.

We have considered your bug report, and the conclusion is that the driver works
correctly, but your code does not use OpenGL correctly. It does not take into
account that GPU execution is very, very, very, different from CPU execution.

Anyway, good luck writing a driver.

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