[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 20 16:03:46 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111077

--- Comment #45 from roland at rptd.ch <roland at rptd.ch> ---
That was now really rude. Anyways. I'm interested in a solution, not discussion
so I've pulled an apitrace of the situation. This does reproduce the problem.
It's though 60M in size. Compressed it's 8M. Can I attach such a file here or
shall I put it on an external file host?

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