[gst-devel] Re: Gst win32 , was : DirectX sinks for Windows status

Sébastien Moutte sebastien at moutte.net
Mon Jan 30 02:17:02 CET 2006


Hi Michal,

Michal Benes wrote:

>Hi Christian,
>
>	we, here in Itonis (formerly Xeris) have tested GStreamer 0.10
>compilation using MinGW. Our know how is recored at:
>http://gstreamer.xeris.cz/winport/winport.html
>there is also a snapshot of our MinGW root directory including all
>needed prerequisities. You will surely find some thing can be done
>better - do not hesitate to send us improved version of the document.
>
>	Sources of DirectX sinks (much work was done by Sebastien Moutte) for
>0.10 can be found at http://gstreamer.xeris.cz/winsinks/winsinks.html
>and a quick port of Ixion player can be downloaded at
>http://gstreamer.xeris.cz/ixion/ixion.html
>(it is still not a full port, some thing do not work correctly)
>
>	The problem is that our build is quite unstable (though the situation
>is better than with 0.8). I have not done much for debugging the issues
>(may be disable gcc optimization or use only -O1). Our company has
>recently changed our focus to set-top-box solution and we can not invest
>much time PC player in the moment. I can try to help with some issues in
>my spare time but I am not much personally interested in Windows too.
>  
>
What kinds of problems have you encountered to say that the build is 
quite unstable ?
does it crash at any time or during negociation or state transitions ?
May be the crashes are related to some debugs as msvcrt.dll doesn't 
support NULL parameters in printf arguments ...
I'll commit some changes to fix that because actually we can't use debug 
level 5 on windows from cvs.

Actually, i have not tested a lot of differents pipelines with gstreamer 
on Windows, but the ones i have tested were working fine.
Here i'm talking about the binaries i'm building with vs6 but i'm using 
binaries built with mingw+gcc for dependencies.
I ran some pipelines for ogg theora/vorbis playback, and i've concluded 
the core is quite stable on Windows (i mean once the printf problems are 
solved)...

>	But there have been some posts about gst+win on gstreamer-devel
>recently, there are other people who are trying to bring gst to win.
>
>	Sorry for not so good news,
>
>		Michal
>
>
>
>Christian HJ Wiesner píše v Ne 29. 01. 2006 v 09:02 +0100:
>  
>
>>Michal,
>>
>>anything new we could help testing ?
>>
>>Christian
>>matroska project admin
>>
>>Michal Benes schrieb:
>>
>>    
>>
>>>Hello everybody (interested),
>>>
>>>	I am sending a new status report about sinks for Windows. At last, I
>>>had success and I was able build working audio and video sink. You can
>>>find all the information at the new project page
>>>http://gstreamer.xeris.cz/
>>>
>>>	Also, we have a first working video player for Windows based on
>>>GStreamer framework, check screenshots at
>>>http://gstreamer.xeris.cz/ixion.html
>>>
>>>	As I am neither DirectX nor GStreamer expert, I would welcome any help
>>>      
>>>
>>>from you. 
>>    
>>
>>>	First of all, the GStreamer port to Windows seems to be quite unstable,
>>>I suspect there may be some problems with the assembler code in
>>>GStreamer and plugins. I am using MinGW with GCC 3.4.2 (are there any
>>>known issues?).
>>>
>>>	My next project is to fill the Windows related bugs to bugzilla.
>>>
>>>	And once more: any feedback is welcomed.
>>>
>>>	Regards
>>>
>>>		Michal
>>>	
>>>
>>>
>>> 
>>>
>>>      
>>>
>
>
>
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>




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