[gst-devel] GStreamer on Windows
Edward Hervey
bilboed at gmail.com
Mon Mar 30 08:38:11 CEST 2009
On Sat, 2009-03-28 at 03:19 +0800, Alex Lee wrote:
> HI Julien, are you a developer of Elisa? I installed Elisa on my
> desktop (WindXP).
> But can not run the program. It says my graphical card is not power
> enough to
> support it or lack of graphical driver to run it correctly.
>
>
> Seems Elisa and Songbird use different ways to build GStreamer for
> Windows.
Most likely, yes. There's no unified way to do it. But SongBird's
build system is documented AFAIK.
>
>
> BTW, I saw an empty directory plungins/vlcmodules under Songbird
> installation
> path.
Yes, they were previously using vlc on some systems before switching
to GStreamer. I wouldn't worry about that.
Edward
>
>
> -Alex
>
> On Thu, Mar 26, 2009 at 6:45 PM, Julien Moutte <julien at moutte.net>
> wrote:
>
> I think there are plenty of different Windows build strategies
> for
> GStreamer.
>
> I know we have one here at Fluendo for our codecs and for
> Elisa media
> center, Songbird probably have their own, Collabora has yet
> another and
> there are probably many that I don't know about which we
> discover today
> in that thread.
>
> Anyway as the packaging philosophy on Windows feels more like
> applications are self contained I'm not sure it makes sense to
> try and
> have a system wide install of GStreamer with a common build
> system.
>
> Although it makes sense to drop Fluendo codecs in
> ~/.gstreamer-0.10/plugins if they are compiled with an old
> enough
> GStreamer to support all self contained applications (with
> GStreamer
> inside) on the machine.
>
> Feedback welcome.
>
> Julien Moutte,
> FLUENDO S.A.
>
>
> Carsten wrote:
> > Alex,
> > I've created an (almost) complete Visual Studio solution to
> build
> > Gstreamer natively on Windows using MSVC. The only exception
> is the
> > ffmpeg plugin because it uses to many GCC extensions. So in
> order to
> > build the ffmpeg plugin you need gcc.
> > The solution is not up to date with the latest Gstreamer
> GIT. It's based
> > on version 0.10.14 (CVS).
> > If you are interested drop me a note and I will send you the
> stuff.
> > Carsten
> >
> >> Hi All,
> >>
> >> Does any one know the process of porting GStreamer to
> Windows, or if there's
> >> a GStreamer based player development project or attempts on
> Windows?
> >>
> >> I want to write a plugin for GStreamer and wish it can be
> used on Windows.
> >>
> >> Thanks,
> >> Alex
> >>
> >>
> >>
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