[gst-devel] GStreamer on Windows

Edward Hervey bilboed at gmail.com
Mon Mar 30 08:38:11 CEST 2009


On Sat, 2009-03-28 at 03:19 +0800, Alex Lee wrote:
> HI Julien, are you a developer of Elisa? I installed Elisa on my
> desktop (WindXP). 
> But can not run the program. It says my graphical card is not power
> enough to
> support it or lack of graphical driver to run it correctly.
> 
> 
> Seems Elisa and Songbird use different ways to build GStreamer for
> Windows. 

  Most likely, yes. There's no unified way to do it. But SongBird's
build system is documented AFAIK.

> 
> 
> BTW, I saw an empty directory plungins/vlcmodules under Songbird
> installation
> path.

  Yes, they were previously using vlc on some systems before switching
to GStreamer. I wouldn't worry about that.

   Edward

> 
> 
> -Alex
> 
> On Thu, Mar 26, 2009 at 6:45 PM, Julien Moutte <julien at moutte.net>
> wrote:
>         
>         I think there are plenty of different Windows build strategies
>         for
>         GStreamer.
>         
>         I know we have one here at Fluendo for our codecs and for
>         Elisa media
>         center, Songbird probably have their own, Collabora has yet
>         another and
>         there are probably many that I don't know about which we
>         discover today
>         in that thread.
>         
>         Anyway as the packaging philosophy on Windows feels more like
>         applications are self contained I'm not sure it makes sense to
>         try and
>         have a system wide install of GStreamer with a common build
>         system.
>         
>         Although it makes sense to drop Fluendo codecs in
>         ~/.gstreamer-0.10/plugins if they are compiled with an old
>         enough
>         GStreamer to support all self contained applications (with
>         GStreamer
>         inside) on the machine.
>         
>         Feedback welcome.
>         
>         Julien Moutte,
>         FLUENDO S.A.
>         
>         
>         Carsten wrote:
>         > Alex,
>         > I've created an (almost) complete Visual Studio solution to
>         build
>         > Gstreamer natively on Windows using MSVC. The only exception
>         is the
>         > ffmpeg plugin  because it uses to many GCC extensions. So in
>         order to
>         > build the ffmpeg plugin you need gcc.
>         > The solution is not up to date with the latest Gstreamer
>         GIT. It's based
>         > on version 0.10.14 (CVS).
>         > If you are interested drop me a note and I will send you the
>         stuff.
>         > Carsten
>         >
>         >> Hi All,
>         >>
>         >> Does any one know the process of porting GStreamer to
>         Windows, or if there's
>         >> a GStreamer based player development project or attempts on
>         Windows?
>         >>
>         >> I want to write a plugin for GStreamer and wish it can be
>         used on Windows.
>         >>
>         >> Thanks,
>         >> Alex
>         >>
>         >>
>         >>
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