how are *all* the pipelines elements involved?
guerra.rossana at gmail.com
Sat Nov 26 17:55:19 PST 2011
I don't know how and where to plug another filescr and textoverlay for this
2011/11/26 Rossana Guerra <guerra.rossana at gmail.com>
> Hello, tanks for your response, I'm aware of GstParse, but I need a
> 'customization' of this pipeline actually, and doing it by code, that's why
> I asked. I need to add subtitles and other time-based elements to an avi
> This is my actual pipeline,
> mad ---- ffdec_mpeg4
> ----queue-----alsasink //audio part
> filescr---avidemux ----
> queue---autovideosink //video part
> 2011/11/26 Sean McNamara <smcnam at gmail.com>
>> On Sat, Nov 26, 2011 at 8:13 PM, Rossana Guerra
>> <guerra.rossana at gmail.com> wrote:
>> > Hello everyone, I need to pass this command line with some nuances, to
>> > (c/c++):
>> > gst-launch textoverlay name=overlay ! ffmpegcolorspace ! videoscale !
>> > autovideosink filesrc location=movie.avi ! decodebin2 !
>> ffmpegcolorspace !
>> > overlay.video_sink filesrc location=movie.srt ! subparse !
>> > How it could be? the linking issues mainly, I can't get how to to with 2
>> > filescr, one for the avi and the other one for the .srt.
>> If this pipeline does what you want in gst-launch, just take the
>> pipeline description text and pass it to one of the GstParse functions
>> (depending on how much control you need):
>> Unless you need to dynamically add/remove elements from the pipeline
>> at runtime, you should never have to do any manual element
>> linking/unlinking if you use GstParse. You just get a Bin or a
>> Pipeline, set properties as needed, and control the state (paused,
>> playing, etc) depending on what your app is supposed to do.
>> > Thanks
>> > Rossana
>> > _______________________________________________
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