Compositor + valve issues

mariannasb mariannasb at yahoo.com.br
Mon Feb 15 08:38:18 UTC 2016


> > v4l2src ! tee name=t1 ! queue ! valve drop=1 ! videocrop ! tee
> > name=t2 !
> > queue ! compositor name=comp ! ... ! udpsink t2. ! queue ! ... !
> > comp.
> >
> > I open the valve and set it to PLAYING: all works fine.
> > Then I close the valve (and dont change the pipeline state, I want to
> > keep
> > it playing): but the compositor keeps using the last 2 received
> > buffers to
> > output to the udpsink.
> >
> > Is that a bug?
> No, compositor in live will use a timeout to produce frame. Apparently
> it mixes with the last received frame of each pads. Seems the easiest
> thing to do, as the mixer can handle mixing multiple video streams that
> run at different framerate. If is expected that the frames from the
> slowest stream may be used multiple time in the rendering.

> What did you expect for you use case ? Could we improve this element to
> cover your use case ? 

I don't really need to mix different framerates, so what I would like is to
only use each input frame once, and dont output anything if there are no new
frames coming in.

I'm actually not really using the compositor itself, I have tried to make my
own component by copying it and modifying it slightly: I want to mix 2
frames, the buffer from one and the metadata from the other (they both
originate from the same source, I have done some image processing on the
second one in order to generate some metadata which I want to be able to
append back into the "original" frame).

I have also posted this message
(http://gstreamer-devel.966125.n4.nabble.com/How-to-write-a-simple-mux-element-td4675816.html#a4675835)
because I wasn't sure if using the "compositor" was the right way to achieve
what I wanted...



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