[Bug 76749] [HSW] DOTA world lighting has no effect

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Apr 5 10:24:05 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=76749

--- Comment #15 from Matt Turner <mattst88 at gmail.com> ---
(In reply to comment #13)
> (In reply to comment #12)
> > (In reply to comment #11)
> > > I'll see if I can spot the problem with the saturation propagation pass. I
> > > can reproduce the issue with Jordan's trace.
> > 
> > I think I've found the shader that it's incorrectly optimizing.
> 
> I've sent a three patch series to fix some bugs in the saturate propagation
> pass. It fixes some lighting issues (the whole scene looked too dark
> before), but doesn't affect the issue Jordan's pngs show.

These patches are now upstream.

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