[Bug 78468] Compiling of shader gets stuck in infinite loop
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Aug 3 10:15:23 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=78468
--- Comment #4 from bugReporter92 at gmail.com ---
Created attachment 103933
--> https://bugs.freedesktop.org/attachment.cgi?id=103933&action=edit
dof.frag Accessed August 3rd, 2014
I've attached the shader. The program (supertuxkart) doesn't make it through
the compilation of this file. All I do to test this is build and run
supertuxkart. I checked before that the backtrace was getting stuck in the
Intel glsl compiler.
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