[Bug 87619] New: Changes to state such as render targets change fragment shader without marking it dirty.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Dec 22 15:11:53 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=87619

            Bug ID: 87619
           Summary: Changes to state such as render targets change
                    fragment shader without marking it dirty.
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: idr at freedesktop.org
          Reporter: mike at LunarG.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

Created attachment 111194
  --> https://bugs.freedesktop.org/attachment.cgi?id=111194&action=edit
Patch to set dirty bit when changing fragment shader.

A fragment program can change because of Non-Orthogonal-State changes.
brw_update_texture_surfaces needs to run because of changed surface offsets.
Set BRW_NEW_FRAGMENT_PROGRAM dirty bit in brw_upload_wm_prog to signal that.
This defect is demonstrated by the new fbo/fbo-mrt-new-bind.c test that I sent
to the piglit mailing list.

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