[Bug 87619] New: Changes to state such as render targets change fragment shader without marking it dirty.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Dec 22 15:11:53 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=87619
Bug ID: 87619
Summary: Changes to state such as render targets change
fragment shader without marking it dirty.
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: mike at LunarG.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 111194
--> https://bugs.freedesktop.org/attachment.cgi?id=111194&action=edit
Patch to set dirty bit when changing fragment shader.
A fragment program can change because of Non-Orthogonal-State changes.
brw_update_texture_surfaces needs to run because of changed surface offsets.
Set BRW_NEW_FRAGMENT_PROGRAM dirty bit in brw_upload_wm_prog to signal that.
This defect is demonstrated by the new fbo/fbo-mrt-new-bind.c test that I sent
to the piglit mailing list.
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