[Bug 87619] Changes to state such as render targets change fragment shader without marking it dirty.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Dec 27 18:10:46 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=87619
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
Assignee|idr at freedesktop.org |kenneth at whitecape.org
--- Comment #1 from Kenneth Graunke <kenneth at whitecape.org> ---
commit 4616b2ef850cb2b3e33005809ed77a697afc4186
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Mon Dec 22 18:43:08 2014 -0800
i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
This was probably missed when moving from a fixed binding table layout
to a dynamic one that changes based on the shader.
Fixes newly proposed Piglit test fbo-mrt-new-bind.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87619
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>
Reviewed-by: Mike Stroyan <mike at LunarG.com>
Cc: "10.4 10.3" <mesa-stable at lists.freedesktop.org>
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