[Bug 87619] Changes to state such as render targets change fragment shader without marking it dirty.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Dec 27 18:10:46 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=87619

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED
           Assignee|idr at freedesktop.org         |kenneth at whitecape.org

--- Comment #1 from Kenneth Graunke <kenneth at whitecape.org> ---
commit 4616b2ef850cb2b3e33005809ed77a697afc4186
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Mon Dec 22 18:43:08 2014 -0800

    i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.

    This was probably missed when moving from a fixed binding table layout
    to a dynamic one that changes based on the shader.

    Fixes newly proposed Piglit test fbo-mrt-new-bind.

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87619
    Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
    Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>
    Reviewed-by: Mike Stroyan <mike at LunarG.com>
    Cc: "10.4 10.3" <mesa-stable at lists.freedesktop.org>

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