[Bug 80778] New: [bisected regression] piglit spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jul 1 17:47:01 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=80778
Priority: medium
Bug ID: 80778
Assignee: idr at freedesktop.org
Summary: [bisected regression] piglit
spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-
repeated-prim.geom
QA Contact: intel-3d-bugs at lists.freedesktop.org
Severity: normal
Classification: Unclassified
OS: All
Reporter: jljusten at gmail.com
Hardware: Other
Status: NEW
Version: git
Component: glsl-compiler
Product: Mesa
Reproduce with:
glslparsertest
tests/spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom
fail 1.50
a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99 is the first bad commit
commit a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99
Author: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Date: Tue Jun 10 08:45:43 2014 +0200
glsl: Add parsing support for multi-stream output in geometry shaders.
This implements parsing requirements for multi-stream support in
geometry shaders as defined in ARB_gpu_shader5.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
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