[Bug 80778] New: [bisected regression] piglit spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jul 1 17:47:01 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=80778

          Priority: medium
            Bug ID: 80778
          Assignee: idr at freedesktop.org
           Summary: [bisected regression] piglit
                    spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-
                    repeated-prim.geom
        QA Contact: intel-3d-bugs at lists.freedesktop.org
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: jljusten at gmail.com
          Hardware: Other
            Status: NEW
           Version: git
         Component: glsl-compiler
           Product: Mesa

Reproduce with:
glslparsertest
tests/spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom
fail 1.50

a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99 is the first bad commit
commit a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99
Author: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Date:   Tue Jun 10 08:45:43 2014 +0200

    glsl: Add parsing support for multi-stream output in geometry shaders.

    This implements parsing requirements for multi-stream support in
    geometry shaders as defined in ARB_gpu_shader5.

    Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
    Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

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