[Bug 77865] [BDW] Many Ogles3conform framebuffer_blit cases fail

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jun 16 20:42:42 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=77865

--- Comment #5 from Kenneth Graunke <kenneth at whitecape.org> ---
These are all working for me, as of:

commit 49659ad90c501ae584b7d76ca98f35a8f57d40fe
Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Fri Jun 13 15:26:40 2014 -0700

    i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.

    Like on Haswell, we need to use 8x4 aligned rectangle primitives for
    hierarchical depth buffer resolves and depth clears.  See the comments
    in brw_blorp.cpp's brw_hiz_op_params() constructor.  (The Broadwell
    documentation confirms that this is still necessary.)

    This patch makes the Broadwell code follow the same behavior as Chad and
    Jordan's Gen7 BLORP code.  Based on a patch by Topi Pohjolainen.

    This fixes es3conform's framebuffer_blit_functionality_scissor_blit
    test, with no Piglit regressions.

    Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
    Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
    Cc: "10.2" <mesa-stable at lists.freedesktop.org>

Can you retest?  Thanks!

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