[Bug 91714] [bisected] arb_gpu_shader5.execution.sampler_array_indexing.gs-struct-nonconst-sampler-nonconst crashes instead of failing

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 25 18:45:49 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91714

--- Comment #6 from Timothy Arceri <t_arceri at yahoo.com.au> ---
(In reply to Ian Romanick from comment #4)
> Since NIR for vec4 is available on 11.0 (but A-of-A is not?), I hope we'll
> be able to cherry pick the patches back...

Yes I'm fixing the non AoA case first, indirect indexing of structs that
contain samplers was already broken so I hadn't added AoA support yet.

I'll also need a few extra piglit tests for various crazyness such as multiple
samplers in the nested structs.

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