[Bug 91617] [BDW] Incorrect rendering in CS:GO
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Dec 3 11:21:44 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91617
--- Comment #10 from Matt Turner <mattst88 at gmail.com> ---
(In reply to Ian Romanick from comment #5)
> (In reply to Matthieu Bouron from comment #4)
> > > Matthieu: Can you try running with the environment variable
> > > "INTEL_DEBUG=vec4vs". I'm not 100% sure how to do that in Steam, but Dylan
> > > or Google may be able to help. This will remove one difference between the
> > > IVB and BDW systems.
> >
> > Exporting the variable (with export) before launching steam seems to do the
> > trick, however the issue is still there. Would the vec4vs output be useful
> > to you ?
>
> Thanks for trying. If that doesn't workaround the problem, output from that
> configuration won't help. I knew it was a bit of a long shot.
I think Matthieu's reply has confused the issue. I think he meant that
INTEL_DEBUG=vec4vs indeed works around the issue, but that the underlying issue
still exists, not that using INTEL_DEBUG=vec4vs did not do anything
differently.
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