[Bug 89064] [radeonsi] [bisected] reaction-game crashes with GLSL compiler error
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Feb 12 17:51:41 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89064
--- Comment #4 from Carl Worth <cworth at cworth.org> ---
I'm glad to hear that the bug in Reaction Quake has since been fixed.
But I'm concerned to learn that the patches I wrote never landed---that's a bit
distressing.
For reference, it looks like my latest patch after all of the discussion is
here:
http://lists.freedesktop.org/archives/mesa-dev/2014-August/065087.html
I'll need to track down why that was never committed, (I was probably waiting
for review at the time?). And I'll also need to track down what other changes I
might have in branches that never got pushed.
That said, I don't think that that change to Mesa would mean that Reaction
Quake with the bug would start working. It really was sending a bogus shader to
Mesa, and it really was just a bug in Mesa that was causing it to be accepted
as valid.
(This is all based on my recollection which might not be fully accurate.)
-Carl
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