[Bug 91916] [All bisected] Render error when running Unigine-Heave_v4.0

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 9 00:24:51 PDT 2015


--- Comment #11 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Sorry, looking at the attached error pic, it's not tessalation but fragment
shading issue.

Wendy/Ye, you get error message(s) from Mesa shader compiler when you run
Heaven.  Please paste them to the bug.

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