[Bug 91951] [radeonsi] Arma 3 crashes: Too many fragment shader texture samplers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 10 00:47:27 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91951

--- Comment #3 from riku at sdf-eu.org ---
Created attachment 118179
  --> https://bugs.freedesktop.org/attachment.cgi?id=118179&action=edit
Log with MESA_GLSL=dump (gzipped)

Thank you for looking at this. Here is the gzipped log from Arma 3 with
MESA_GLSL=dump. It is pretty big, and I was unsure where to cut it, so I'm
attaching it uncut. Sorry about that.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150910/589f296a/attachment.html>


More information about the intel-3d-bugs mailing list