[Bug 97267] [BDW] GL45-CTS.texture_cube_map_array.sampling asserts inside brw_fs.cpp

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Aug 13 05:14:53 UTC 2016


--- Comment #5 from Francisco Jerez <currojerez at riseup.net> ---
That turned out to be the tip of the iceberg...  The TEX, TXL and TXB
instructions were all trying to use SIMD16 for shadow cubemap arrays exceeding
the maximum message size supported by the sampler, and TG4_OFFSET was falling
back to SIMD8 incorrectly in some cases.  It should be fixed by this series I
just sent to the mailing list:


You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160813/dbd66ad4/attachment.html>

More information about the intel-3d-bugs mailing list