[Bug 97441] Render error in Wasteland 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 30 05:57:42 UTC 2016


--- Comment #13 from Tapani Pälli <lemody at gmail.com> ---
(In reply to dvlohp from comment #10)
> "glsl_zero_init=true" doesn't help.

Rendering errors with megamaggots disappear for me when using
"glsl_zero_init=true" and playing back the trace I have.

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160830/432d43db/attachment.html>

More information about the intel-3d-bugs mailing list