[Bug 97441] Render error in Wasteland 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 30 16:00:33 UTC 2016


--- Comment #14 from dvlohp at gmail.com ---
(In reply to Tapani Pälli from comment #13)
> (In reply to dvlohp from comment #10)
> > "glsl_zero_init=true" doesn't help.
> > 
> Rendering errors with megamaggots disappear for me when using
> "glsl_zero_init=true" and playing back the trace I have.

Then it's definitely a different error. I just tried again playing back my
trace with glsl_zero_init=true, but no luck. Also, as far as I remember, the
maggot tails are really full of static, while the black rectangles I get are
just black.

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