[Bug 93722] Segfault when compiling shader with a subroutine that takes a parameter

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 15 20:33:52 PST 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93722

--- Comment #5 from Dave Airlie <airlied at freedesktop.org> ---
does 

http://cgit.freedesktop.org/~airlied/mesa/commit/?h=arb_gpu_shader_fp64-fixes&id=a183d4f5d0dd191f4c11a6f30c8850f2dbf11df3

fix this? I wrote this ages ago when running CTS and haven't sent it out yet.

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