[Bug 93722] Segfault when compiling shader with a subroutine that takes a parameter

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jan 16 05:50:35 PST 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93722

--- Comment #6 from Nicolas Koch <nioko1337 at googlemail.com> ---
Yes it does!
Please merge asap =D

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