[Bug 93722] Segfault when compiling shader with a subroutine that takes a parameter
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jan 16 05:50:35 PST 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93722
--- Comment #6 from Nicolas Koch <nioko1337 at googlemail.com> ---
Yes it does!
Please merge asap =D
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160116/21a7f163/attachment.html>
More information about the intel-3d-bugs
mailing list