[Bug 96420] GLES3 doesn't respect gl_PointSize
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 8 12:50:03 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96420
--- Comment #4 from Dongseong Hwang <dongseong.hwang at intel.com> ---
Kenneth, thx for answering. gl_PointSize works in GLES3 context.
However, I think legacy OpenGL context should fail to compile ths shader.
On the other hands, could you take a look at gl_VertexID bug in
https://bugs.freedesktop.org/show_bug.cgi?id=96421 ?
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