[Bug 95462] [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue May 17 20:56:31 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95462

            Bug ID: 95462
           Summary: [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: major
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: idr at freedesktop.org
          Reporter: mark.a.janes at intel.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

When fp64 was enabled, corresponding piglit tests cause gpu hang on bxt and
bsw:

2016-05-17T11:37:58,456330-0700 [drm] GPU HANG: ecode 8:0:0x85dffffb, in
shader_runner [23184], reason: Ring hung, action: reset
Hanging Test:
piglit.spec.arb_gpu_shader_fp64.uniform_buffers.fs-dvec4-uniform-array-direct-indirect

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