[Bug 84053] Large shaders using UBOs take a long time to compile

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 3 15:58:25 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=84053

--- Comment #3 from Juan A. Suarez <jasuarez at igalia.com> ---
(In reply to Juan A. Suarez from comment #2)
> Interesting.
> 
> I've tried again with a more recent version (13.1.0-devel (git-9f150ff)), in
> a IVB desktop.
>

I've tested with the first shader, not with the faster one.

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