[Bug 84053] Large shaders using UBOs take a long time to compile
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Nov 3 15:58:25 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=84053
--- Comment #3 from Juan A. Suarez <jasuarez at igalia.com> ---
(In reply to Juan A. Suarez from comment #2)
> Interesting.
>
> I've tried again with a more recent version (13.1.0-devel (git-9f150ff)), in
> a IVB desktop.
>
I've tested with the first shader, not with the faster one.
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