[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Oct 11 06:02:25 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94477

--- Comment #25 from Yang Gu <yang.gu at intel.com> ---
I tried with both "--disable-gpu-program-cache" and
"--disable-gpu-shader-disk-cache", and it seems to take effect. Now it doubles
the previous time, about 1200ms.

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