[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Oct 11 06:02:25 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94477
--- Comment #25 from Yang Gu <yang.gu at intel.com> ---
I tried with both "--disable-gpu-program-cache" and
"--disable-gpu-shader-disk-cache", and it seems to take effect. Now it doubles
the previous time, about 1200ms.
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