[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 2 10:09:37 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94477
Tapani Pälli <lemody at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #126167|0 |1
is obsolete| |
--- Comment #6 from Tapani Pälli <lemody at gmail.com> ---
Created attachment 126170
--> https://bugs.freedesktop.org/attachment.cgi?id=126170&action=edit
fix
This should result in same effect as the first experimentation, I will run
testing on this and if it works fine then I'll send it to mesa-dev mailing
list.
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