[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 2 10:09:37 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94477

Tapani Pälli <lemody at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
 Attachment #126167|0                           |1
        is obsolete|                            |

--- Comment #6 from Tapani Pälli <lemody at gmail.com> ---
Created attachment 126170
  --> https://bugs.freedesktop.org/attachment.cgi?id=126170&action=edit
fix

This should result in same effect as the first experimentation, I will run
testing on this and if it works fine then I'll send it to mesa-dev mailing
list.

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