[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 15 10:23:07 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94477

Tapani Pälli <lemody at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |lemody at gmail.com

--- Comment #13 from Tapani Pälli <lemody at gmail.com> ---
Created attachment 126539
  --> https://bugs.freedesktop.org/attachment.cgi?id=126539&action=edit
use hash in copy propagation elements

Martina, can you try out this patch, this together with first one *should* give
nice speedup.

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