[Bug 101408] [BDW] Xonotic fails to render one of the weapons

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jun 13 18:45:53 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=101408

            Bug ID: 101408
           Summary: [BDW] Xonotic fails to render one of the weapons
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: intel-3d-bugs at lists.freedesktop.org
          Reporter: idr at freedesktop.org
        QA Contact: intel-3d-bugs at lists.freedesktop.org

Created attachment 131929
  --> https://bugs.freedesktop.org/attachment.cgi?id=131929&action=edit
Gun missing on BDW

One of the guns in Xontic does not render correctly on BDW.  However, the same
gun does render correctly on BYT.  At Ken's suggestion, I tried
INTEL_SCALAR_VS=0, but that did not help.

With some additional modifications to the driver, I can add '+r_glsl_skeletal
1' to the Xonotic command line.  This causes Xonotic to use a different
animation system that uses UBOs.  In this scenario, the gun is rendered
correctly.

I have also tried back as far as Mesa 13.0.0, and the bug still existed there. 
I will try older versions.

I have not tried hardware other than BDW and BYT.

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