[Bug 101408] [BDW] Xonotic fails to render one of the weapons
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jun 13 18:45:53 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=101408
Bug ID: 101408
Summary: [BDW] Xonotic fails to render one of the weapons
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: intel-3d-bugs at lists.freedesktop.org
Reporter: idr at freedesktop.org
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 131929
--> https://bugs.freedesktop.org/attachment.cgi?id=131929&action=edit
Gun missing on BDW
One of the guns in Xontic does not render correctly on BDW. However, the same
gun does render correctly on BYT. At Ken's suggestion, I tried
INTEL_SCALAR_VS=0, but that did not help.
With some additional modifications to the driver, I can add '+r_glsl_skeletal
1' to the Xonotic command line. This causes Xonotic to use a different
animation system that uses UBOs. In this scenario, the gun is rendered
correctly.
I have also tried back as far as Mesa 13.0.0, and the bug still existed there.
I will try older versions.
I have not tried hardware other than BDW and BYT.
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