[Bug 93840] [i965] Compiler backend uses too much stack with Alien: Isolation
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Mar 24 09:56:29 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=93840
--- Comment #43 from Marc Di Luzio <mdiluzio at feralinteractive.com> ---
(In reply to Darius Spitznagel from comment #41)
> Hello Marc,
> how can I disable this?
You'd haver to compile a custom Mesa that doesn't expose the extension, but
since that's not feasible for most here's a method in our preferences:
in ~/.local/share/feral-interactive/AlienIsolation/preferences you'll find an
"SDL" "Config" section, on the "EnableForceFeedback" line replace the string
with "DisableDispatchlessContext" and set it to 1. This will emulate not having
multithread_makecurrent. It'll also more closely match with how the game will
be running on AMD and Nvidia.
(In reply to Matt Turner from comment #42)
> Thanks Marc. Is that to say that we shouldn't expect an update or fix to
> Alien Isolation?
I'm hesitant to offer an exact time frame for a fix but consider it on our
list.
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