[Bug 103098] [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 8 09:24:43 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=103098
--- Comment #9 from Juan A. Suarez <jasuarez at igalia.com> ---
Pushed
commit d5a641106baae2122cc3f09b4a755077d902ee88
Author: Juan A. Suarez Romero <jasuarez at igalia.com>
Date: Tue Oct 31 17:39:17 2017 +0000
glsl: add varying resources for arrays of complex types
This patch is mostly a patch done by Ilia Mirkin.
It fixes KHR-GL45.enhanced_layouts.varying_structure_locations.
v2: fix locations for TCS/TES/GS inputs and outputs (Ilia)
CC: Ilia Mirkin <imirkin at alum.mit.edu>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103098
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez at igalia.com>
src/compiler/glsl/linker.cpp | 63
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++----
1 file changed, 59 insertions(+), 4 deletions(-)
--
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20171108/8197edbe/attachment.html>
More information about the intel-3d-bugs
mailing list